Draw Your Own Game
Imagine your students creating sophisticated games by combining hand-drawn art with AI – all while reducing their screen time. This workshop introduces RULER.game, where even programming novices such as first graders can build Pac-Man-like games with collaborating ghosts, bridging the gap between physical creativity and digital innovation. This workshop introduces Collaborative Computational Thinking Tools (CCTTs) through RULER.game, which combines off-screen activities like drawing game assets on paper with collaborative learning and AI-enabled programming. Participants will create a Pac-Man-like game and understand the distinction between contemporary block-based programming and CCTTs. The workshop examines how CCTTs address semantic and pragmatic programming concerns through prebugging, while Proxy-Based Programming blends block-based programming with programming by example to overcome semantic challenges. RULER.game is free, enabling students to create and play sophisticated games through collaborative creation and gameplay by combining hand-drawn assets with AI functions. Games can be programmed with RULER.game on tablets, laptops, smartphones and in VR environments.
Authors
- Alexander Repenning (ORCID: https://orcid.org/0000-0002-2165-7533)
Institutions
- University of Colorado Boulder (US)
- University of Colorado System (US)
Publication Details
- Journal
- Constructionism Conference Proceedings
- Published
- 2025-06-24
- DOI
- https://doi.org/10.21240/constr/2025/47.x
- Primary Topic
- Teaching and Learning Programming
- Type
- article
- Field-Weighted Citation Impact
- 0.00