Design and development of console-based gaming for balance training in Autism Spectrum Disorder Children

This study investigates how children with autism spectrum disorder (ASD) can benefit from balance training through console-based gaming. Given the difficulties this demographic face, such as issues with motor skills and sensory integration, interactive video games present a promising way to get kids moving. According to established balance tests, the results showed considerable gains in balance skills as well as an increase in motivation and enjoyment of physical activity. Gaming has the ability to make physical training more fun and less daunting, according to parent and therapist comments. According to this study, balance training in kids with ASD can be accomplished through fun and efficient console gaming, which fosters social and emotional growth in addition to physical development. The integration of the Kinect sensor with Unreal Engine has enabled the development of an innovative fitness game that promotes physical activity through interactive exercise detection and evaluation. The game is capable of accurately identifying exercises such as one-leg balance, squats, balanced walking, and floor touch. Upon the successful completion of these exercises, players are awarded points, which serve as an incentive for continuous improvement. The game's unique feature of calculating accuracy by comparing the time taken to complete exercises with the total points scored provides players with valuable insights into their performance. This work demonstrates the potential of combining motion-sensing technology with advanced game engines to create engaging and effective fitness and rehabilitation solutions.

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Publication Details

Published
2025-04-03
DOI
https://doi.org/10.1109/ictest64710.2025.11042391
Primary Topic
Autism Spectrum Disorder Research
Type
article
Field-Weighted Citation Impact
0.00

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article

Design and development of console-based gaming for balance training in Autism Spectrum Disorder Children

R Priyadharshan., Varshini Karthik, Ganapathy Sankar U, M. Menon et al.
1 links
Autism Spectrum Disorder Research
article

Design and development of console-based gaming for balance training in Autism Spectrum Disorder Children

R Priyadharshan., Varshini Karthik, Ganapathy Sankar U, M. Menon, M. Gayathri, N Narendhar.
article en

Abstract

This study investigates how children with autism spectrum disorder (ASD) can benefit from balance training through console-based gaming. Given the difficulties this demographic face, such as issues with motor skills and sensory integration, interactive video games present a promising way to get kids moving. According to established balance tests, the results showed considerable gains in balance skills as well as an increase in motivation and enjoyment of physical activity. Gaming has the ability to make physical training more fun and less daunting, according to parent and therapist comments. According to this study, balance training in kids with ASD can be accomplished through fun and efficient console gaming, which fosters social and emotional growth in addition to physical development. The integration of the Kinect sensor with Unreal Engine has enabled the development of an innovative fitness game that promotes physical activity through interactive exercise detection and evaluation. The game is capable of accurately identifying exercises such as one-leg balance, squats, balanced walking, and floor touch. Upon the successful completion of these exercises, players are awarded points, which serve as an incentive for continuous improvement. The game's unique feature of calculating accuracy by comparing the time taken to complete exercises with the total points scored provides players with valuable insights into their performance. This work demonstrates the potential of combining motion-sensing technology with advanced game engines to create engaging and effective fitness and rehabilitation solutions.

SRM Institute of Science and Technology (IN)
SRM Institute of Science and Technology
Openalex Percentile: Top 86%
Autism Spectrum Disorder Research
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