AnywhereXR: on-the-fly 3D environments as a basis for open source immersive digital twin applications

Visualization has long been fundamental to human communication and decision making. Today, we stand at the threshold of integrating veridical, high-fidelity visualizations into immersive digital environments, alongside digital twinning techniques. This convergence heralds powerful tools for communication, co-design, and participatory decision-making. Our paper delves into the development of lightweight open-source immersive digital twin visualizations, capitalizing on the evolution of immersive technologies, the wealth of spatial data available, and advancements in digital twinning. Coined AnywhereXR, this approach ultimately seeks to democratize access to spatial information on a global scale. Utilizing the Netherlands as our starting point, we envision expanding this methodology worldwide, leveraging open data and software to address pressing societal challenges across diverse domains.HighlightsLightweight creation of high-fidelity, object-based 3D environments on-the-fly based on public data sets3D environments suitable for creating interactive and adaptble immersive experiences through AR and VRConnections to digital twin applicationsEvaluation and case studyEnable futuring and co-design using immersive digital twins

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Publication Details

Journal
International Journal of Digital Earth
Published
2025-06-22
DOI
https://doi.org/10.1080/17538947.2025.2520000
Citations
1
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
1.28

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article

AnywhereXR: on-the-fly 3D environments as a basis for open source immersive digital twin applications

Jan Oliver Wallgrün, Alexander Klippel, Jiayan Zhao, Jascha Grübel et al.
1 citations
International Journal of Digital Earth
Augmented Reality Applications
1.28
article

AnywhereXR: on-the-fly 3D environments as a basis for open source immersive digital twin applications

Jan Oliver Wallgrün, Alexander Klippel, Jiayan Zhao, Jascha Grübel, Bart Knuiman
article en
1 citations

Abstract

Visualization has long been fundamental to human communication and decision making. Today, we stand at the threshold of integrating veridical, high-fidelity visualizations into immersive digital environments, alongside digital twinning techniques. This convergence heralds powerful tools for communication, co-design, and participatory decision-making. Our paper delves into the development of lightweight open-source immersive digital twin visualizations, capitalizing on the evolution of immersive technologies, the wealth of spatial data available, and advancements in digital twinning. Coined AnywhereXR, this approach ultimately seeks to democratize access to spatial information on a global scale. Utilizing the Netherlands as our starting point, we envision expanding this methodology worldwide, leveraging open data and software to address pressing societal challenges across diverse domains.HighlightsLightweight creation of high-fidelity, object-based 3D environments on-the-fly based on public data sets3D environments suitable for creating interactive and adaptble immersive experiences through AR and VRConnections to digital twin applicationsEvaluation and case studyEnable futuring and co-design using immersive digital twins

International Journal of Digital EarthVol. 18(1)
Wageningen University & Research (NL)
Wageningen University and Research
Openalex Percentile: Top 19%
Augmented Reality Applications
1.28
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AnywhereXR: on-the-fly 3D environments as a basis for open source immersive digital twin applications — Jan Oliver Wallgrün, Alexander Klippel, et al. · International Journal of Digital Earth (2025) | TGRS Research Map | TGRS