A Framework for Creative Experimentation in Extended Reality Using Face-Centered Spatial Relationships and On-Device Inference

Extended Reality (XR) offers a powerful conceptual framework and a creative ecosystem for developing spatially aware content. While proprietary wearable devices establish structured spatial relationships through user and environmental tracking, complementary open, cross-platform approaches enable artists and content creators to explore novel, unconventional interactions using accessible devices. Such approaches enhance key aspects of the creative process, including continuous sketching, self-observation, freedom of movement, mental mapping, and dynamic content transformation, while maintaining privacy. This paper presents an experimental framework for creative sketching and exploration in XR, leveraging spatial relationships between the creator, the device, and the surrounding space through face-tracking and smartphone sensors. The framework is implemented using Google's MediaPipe, an open-source on-device machine-learning solution, and Unity. To demonstrate its potential, this study analyzes the arrangement of content 360° around the creator. Preliminary experimentations are presented and future research directions are discussed.

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Published
2025-06-22
DOI
https://doi.org/10.1145/3698061.3734409
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00

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article

A Framework for Creative Experimentation in Extended Reality Using Face-Centered Spatial Relationships and On-Device Inference

Stavroula Zoi, George Caridakis
Virtual Reality Applications and Impacts
article

A Framework for Creative Experimentation in Extended Reality Using Face-Centered Spatial Relationships and On-Device Inference

Stavroula Zoi, George Caridakis
article en

Abstract

Extended Reality (XR) offers a powerful conceptual framework and a creative ecosystem for developing spatially aware content. While proprietary wearable devices establish structured spatial relationships through user and environmental tracking, complementary open, cross-platform approaches enable artists and content creators to explore novel, unconventional interactions using accessible devices. Such approaches enhance key aspects of the creative process, including continuous sketching, self-observation, freedom of movement, mental mapping, and dynamic content transformation, while maintaining privacy. This paper presents an experimental framework for creative sketching and exploration in XR, leveraging spatial relationships between the creator, the device, and the surrounding space through face-tracking and smartphone sensors. The framework is implemented using Google's MediaPipe, an open-source on-device machine-learning solution, and Unity. To demonstrate its potential, this study analyzes the arrangement of content 360° around the creator. Preliminary experimentations are presented and future research directions are discussed.

Athens School of Fine Arts (GR), University of the Aegean (GR)
University of the Aegean
Reduced inequalities
Openalex Percentile: Top 86%
Virtual Reality Applications and Impacts
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A Framework for Creative Experimentation in Extended Reality Using Face-Centered Spatial Relationships and On-Device Inference — Stavroula Zoi, George Caridakis · (2025) | TGRS Research Map | TGRS