Design Explorations in Distal Haptics for Touchscreen Input and Users with Upper-Body Motor Impairments

Haptic feedback, commonly experienced as vibrotactile cues on mobile devices, increases user performance and enhances user experience, but research addressing users with upper-body motor impairments remains scarce.In particular, variations in how touch input is performed across different motor abilities raise questions about the optimal location, on-device or on-body, for vibrotactile feedback to maximize its effectiveness.In this work, we apply design thinking to explore alternative approaches for delivering haptic feedback at locations distant from the on-screen touch point, such as the user's hand, wrist, forearm, or even the other arm.To inform our design explorations, we leverage empirical findings from a dataset of touch gestures performed on mobile devices by users with various upper-body motor impairments.We present future research opportunities at the intersection of haptic technology, wearable devices, accessible computing, and touchscreen input.

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Published
2025-06-22
DOI
https://doi.org/10.1145/3698061.3734398
Primary Topic
Tactile and Sensory Interactions
Type
article
Field-Weighted Citation Impact
0.00

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article

Design Explorations in Distal Haptics for Touchscreen Input and Users with Upper-Body Motor Impairments

Radu-Daniel Vatavu, Mihail Terenti, Ovidiu-Ciprian Ungurean
Tactile and Sensory Interactions
article

Design Explorations in Distal Haptics for Touchscreen Input and Users with Upper-Body Motor Impairments

Radu-Daniel Vatavu, Mihail Terenti, Ovidiu-Ciprian Ungurean
article en

Abstract

Haptic feedback, commonly experienced as vibrotactile cues on mobile devices, increases user performance and enhances user experience, but research addressing users with upper-body motor impairments remains scarce.In particular, variations in how touch input is performed across different motor abilities raise questions about the optimal location, on-device or on-body, for vibrotactile feedback to maximize its effectiveness.In this work, we apply design thinking to explore alternative approaches for delivering haptic feedback at locations distant from the on-screen touch point, such as the user's hand, wrist, forearm, or even the other arm.To inform our design explorations, we leverage empirical findings from a dataset of touch gestures performed on mobile devices by users with various upper-body motor impairments.We present future research opportunities at the intersection of haptic technology, wearable devices, accessible computing, and touchscreen input.

Ştefan cel Mare University of Suceava (RO)
Unitatea Executiva pentru Finantarea Invatamantului Superior, a Cercetarii, Dezvoltarii si Inovarii, Colegiul Consultativ pentru Cercetare-Dezvoltare şi Inovare
Openalex Percentile: Top 86%
Tactile and Sensory Interactions
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