LDM: Large tensorial SDF model for textured mesh generation

Previous efforts have managed to generate production-ready 3D assets from text or images. However, these methods primarily employ NeRF or 3D Gaussian representations, which are not adept at producing smooth, high-quality geometries required by modern rendering pipelines. In this paper, we propose LDM, a L arge tensorial S D F M odel, which introduces a novel feed-forward framework capable of generating high-fidelity, illumination-decoupled textured mesh from a single image or text prompts. We firstly utilize a multi-view diffusion model to generate sparse multi-view inputs from single images or text prompts, and then a transformer-based model is trained to predict a tensorial SDF field from these sparse multi-view image inputs. Finally, we employ a gradient-based mesh optimization layer to refine this model, enabling it to produce an SDF field from which high-quality textured meshes can be extracted. Extensive experiments demonstrate that our method can generate diverse, high-quality 3D mesh assets with corresponding decomposed RGB textures within seconds. The project code is available at https://github.com/rgxie/LDM . • Proposes pipeline for generating textured meshes from images or text prompts. • Achieves high-quality 3D meshes with decomposed textures in seconds. • Introduces framework to predict tensorial SDF fields efficiently. • Code available for public access to facilitate further research.

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Publication Details

Journal
Graphical Models
Published
2025-06-21
DOI
https://doi.org/10.1016/j.gmod.2025.101271
Citations
1
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
3.54
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article

LDM: Large tensorial SDF model for textured mesh generation

Rengan Xie, Qi Wang, Lili Wang, Qi Ye et al.
1 citations
Graphical Models
Computer Graphics and Visualization Techniques
3.54
article

LDM: Large tensorial SDF model for textured mesh generation

Rengan Xie, Qi Wang, Lili Wang, Qi Ye, Wenting Zheng, Xueping Luo, Yuchi Huo, Wei Chen, Kai Huang, Yizheng Chen
article en
1 citations

Abstract

Previous efforts have managed to generate production-ready 3D assets from text or images. However, these methods primarily employ NeRF or 3D Gaussian representations, which are not adept at producing smooth, high-quality geometries required by modern rendering pipelines. In this paper, we propose LDM, a L arge tensorial S D F M odel, which introduces a novel feed-forward framework capable of generating high-fidelity, illumination-decoupled textured mesh from a single image or text prompts. We firstly utilize a multi-view diffusion model to generate sparse multi-view inputs from single images or text prompts, and then a transformer-based model is trained to predict a tensorial SDF field from these sparse multi-view image inputs. Finally, we employ a gradient-based mesh optimization layer to refine this model, enabling it to produce an SDF field from which high-quality textured meshes can be extracted. Extensive experiments demonstrate that our method can generate diverse, high-quality 3D mesh assets with corresponding decomposed RGB textures within seconds. The project code is available at https://github.com/rgxie/LDM . • Proposes pipeline for generating textured meshes from images or text prompts. • Achieves high-quality 3D meshes with decomposed textures in seconds. • Introduces framework to predict tensorial SDF fields efficiently. • Code available for public access to facilitate further research.

Graphical ModelsVol. 140
China Mobile (China) (CN), Chinese Academy of Sciences (CN), Institute of Computing Technology (CN), Zhejiang Lab (CN), State Key Laboratory of Industrial Control Technology (CN), Zhejiang University (CN)
Openalex Percentile: Top 9%
Computer Graphics and Visualization Techniques
3.54
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