Fractal Adaptive Menus: Concept, Engineering, and Use Case
The literature is replete with studies that have explored, analyzed, and tested different techniques for ensuring the adaptivity of a menu in graphical user interfaces, mainly by maintaining the format of a menu bar, its pull-down menus, and its sub-menus, while varying its presentation. Instead of restricting adaptivity to this format, adaptivity could be ensured by exploiting the entire display space available in full-screen or intermediate-screen mode. Inspired by fractal geometry, we motivate and define the concept of a fractal adaptive menu, a graphical adaptive menu that benefits from three properties useful for adaptivity: self-similarity, recursive navigation, and hierarchical menu organization. We explain how to engineer this menu for graphical user interfaces and validate this approach with a case study in machine control for a steel mill. In addition to being adaptive to the screen resolution, a fractal adaptive menu is particularly beneficial when menu navigation is repetitive or frequent in a deep hierarchical organization. Proprioceptive memory can make it easier to remember which menu areas to select during a long crossing of the hierarchy.
Authors
- Jean Vanderdonckt (ORCID: https://orcid.org/0000-0003-3275-3333)
- Suzanne Kieffer (ORCID: https://orcid.org/0000-0002-5519-8814)
- Alaa Eddine Anis Sahraoui (ORCID: https://orcid.org/0009-0001-5402-9605)
Institutions
- UCLouvain (BE)
Publication Details
- Published
- 2025-06-20
- DOI
- https://doi.org/10.1145/3731406.3734978
- Primary Topic
- Tactile and Sensory Interactions
- Type
- article
- Field-Weighted Citation Impact
- 0.00