Game-Based Learning in Improving Student Engagement
With increasing concerns regarding student disengagement in educational environments, game-based learning (GBL) has surfaced as a viable pedagogical strategy to improve learner motivation, engagement, and performance. This study examines the impact of game-based learning (GBL) on student involvement through a combination of quantitative survey data and qualitative responses from open-ended questions. A total of 96 undergraduates engaged in GBL-integrated sessions across various learning environments. The findings demonstrated elevated engagement in emotional, behavioral, and cognitive dimensions, along with enhanced enjoyment, collaborative learning, conceptual comprehension, and learner confidence. Students indicated a secure educational atmosphere that promoted a growth mindset. The results indicate that effectively structured game-based learning activities markedly enhance student engagement and provide tangible advantages for cognitive development and classroom interactions.
Authors
- Lan Dinh Thi
Publication Details
- Journal
- International Journal of Research and Innovation in Social Science
- Published
- 2025-01-01
- DOI
- https://doi.org/10.47772/ijriss.2025.905000397
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00