Game-Based Learning in Improving Student Engagement

With increasing concerns regarding student disengagement in educational environments, game-based learning (GBL) has surfaced as a viable pedagogical strategy to improve learner motivation, engagement, and performance. This study examines the impact of game-based learning (GBL) on student involvement through a combination of quantitative survey data and qualitative responses from open-ended questions. A total of 96 undergraduates engaged in GBL-integrated sessions across various learning environments. The findings demonstrated elevated engagement in emotional, behavioral, and cognitive dimensions, along with enhanced enjoyment, collaborative learning, conceptual comprehension, and learner confidence. Students indicated a secure educational atmosphere that promoted a growth mindset. The results indicate that effectively structured game-based learning activities markedly enhance student engagement and provide tangible advantages for cognitive development and classroom interactions.

Authors

Publication Details

Journal
International Journal of Research and Innovation in Social Science
Published
2025-01-01
DOI
https://doi.org/10.47772/ijriss.2025.905000397
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Game-Based Learning in Improving Student Engagement

Lan Dinh Thi
International Journal of Research and Innovation in Social Science
Educational Games and Gamification
article

Game-Based Learning in Improving Student Engagement

Lan Dinh Thi
article en

Abstract

With increasing concerns regarding student disengagement in educational environments, game-based learning (GBL) has surfaced as a viable pedagogical strategy to improve learner motivation, engagement, and performance. This study examines the impact of game-based learning (GBL) on student involvement through a combination of quantitative survey data and qualitative responses from open-ended questions. A total of 96 undergraduates engaged in GBL-integrated sessions across various learning environments. The findings demonstrated elevated engagement in emotional, behavioral, and cognitive dimensions, along with enhanced enjoyment, collaborative learning, conceptual comprehension, and learner confidence. Students indicated a secure educational atmosphere that promoted a growth mindset. The results indicate that effectively structured game-based learning activities markedly enhance student engagement and provide tangible advantages for cognitive development and classroom interactions.

International Journal of Research and Innovation in Social ScienceVol. IX(V)
Quality Education
Openalex Percentile: Top 86%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.