Efficacy, Feasibility, and Utility of a Mental Health Consultation Mobile Application in Early Care and Education Programs

<b>Background/Objectives:</b> Preschool children from low-income, ethnically diverse communities face disproportionate rates of behavioral challenges and early expulsion from early care and education (ECE) programs. This study evaluated the efficacy, feasibility, and utility of Jump Start on the Go (JS Go), a bilingual, AI-enabled mobile application. JS Go is designed to deliver a 14-week early childhood mental health consultation model in under-resourced ECE settings. <b>Methods</b>: This mixed-methods study compared JS Go to the standard in-person Jump Start (JS) program. Participants included 28 teachers and 114 children from six centers (three JS Go, three JS). Quantitative measures assessed teacher classroom practices and child psychosocial outcomes at baseline and post-intervention. App usability and acceptability were only evaluated post-intervention. Seven semi-structured interviews were conducted post-intervention with JS Go directors/teachers to assess the app's feasibility for implementing the four program pillars: safety, behavior support, self-care, and communication. <b>Results</b>: JS Go was more effective than JS in promoting teacher classroom practices related to behavior support and resiliency. Both programs were similar in improving children's protective factors and reducing internalizing behaviors, with consistent effects across English and Spanish-speaking children. Teachers rated the JS Go app with high acceptability, though predicted future usage showed greater variability. Rapid qualitative analysis showed that participants found the app easy to use, frequently accessed its resources, and considered it helpful for reinforcing key strategies across the four program pillars. <b>Conclusions</b>: JS Go is a novel approach to providing mental health consultation. It represents a promising mobile adaptation of the established JS consultation model, with important implications for future practice and research.

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Journal
Children
Published
2025-06-19
DOI
https://doi.org/10.3390/children12060800
Citations
1
Primary Topic
Child Development and Digital Technology
Type
article
Field-Weighted Citation Impact
8.93
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article

Efficacy, Feasibility, and Utility of a Mental Health Consultation Mobile Application in Early Care and Education Programs

Jason F. Jent, Karen Granja, Ruby Natale, Carolina Velasquez et al.
1 citations
Children
Child Development and Digital Technology
8.93
article

Efficacy, Feasibility, and Utility of a Mental Health Consultation Mobile Application in Early Care and Education Programs

Jason F. Jent, Karen Granja, Ruby Natale, Carolina Velasquez, Yaray Agosto, Yue Pan, Emperatriz Guzmán Garcia
article en
1 citations

Abstract

<b>Background/Objectives:</b> Preschool children from low-income, ethnically diverse communities face disproportionate rates of behavioral challenges and early expulsion from early care and education (ECE) programs. This study evaluated the efficacy, feasibility, and utility of Jump Start on the Go (JS Go), a bilingual, AI-enabled mobile application. JS Go is designed to deliver a 14-week early childhood mental health consultation model in under-resourced ECE settings. <b>Methods</b>: This mixed-methods study compared JS Go to the standard in-person Jump Start (JS) program. Participants included 28 teachers and 114 children from six centers (three JS Go, three JS). Quantitative measures assessed teacher classroom practices and child psychosocial outcomes at baseline and post-intervention. App usability and acceptability were only evaluated post-intervention. Seven semi-structured interviews were conducted post-intervention with JS Go directors/teachers to assess the app's feasibility for implementing the four program pillars: safety, behavior support, self-care, and communication. <b>Results</b>: JS Go was more effective than JS in promoting teacher classroom practices related to behavior support and resiliency. Both programs were similar in improving children's protective factors and reducing internalizing behaviors, with consistent effects across English and Spanish-speaking children. Teachers rated the JS Go app with high acceptability, though predicted future usage showed greater variability. Rapid qualitative analysis showed that participants found the app easy to use, frequently accessed its resources, and considered it helpful for reinforcing key strategies across the four program pillars. <b>Conclusions</b>: JS Go is a novel approach to providing mental health consultation. It represents a promising mobile adaptation of the established JS consultation model, with important implications for future practice and research.

ChildrenVol. 12(6)
University of Miami (US)
Quality Education
Openalex Percentile: Top 4%
Child Development and Digital Technology
8.93
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