Beyond User Control: Exploring Hint System Design and Player Experience in Puzzle Games

Puzzle games rely heavily on hints to guide players, however research on the impact of hint availability and timing remains understudied. This study addresses this gap by investigating the impact of hint provision techniques, emphasizing user consent, player behavioral characteristics, and game-play dynamics within a 2D jigsaw puzzle. Three user-controlled hint methods are examined – always-available hints, reminder-based hints offered at periodic intervals, and performance-based hints triggered when players struggle to make a correct move or after consecutive failed attempts. The research explores how these methods, coupled with user consent, influence player experience and performance. We hypothesize that user control over hints enhances the game-play experience compared to unsolicited reminders. While some users do not rely on hints as it affects their sense of accomplishment, our findings highlight that users find reminder-based hints annoying and users with low self-esteem and less experience utilize more hints. Surprisingly, restricting user control does not significantly impact performance.

Authors

Institutions

Publication Details

Published
2025-04-23
DOI
https://doi.org/10.1109/comtech65062.2025.11034626
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Beyond User Control: Exploring Hint System Design and Player Experience in Puzzle Games

Shahzad Rasool, Raheela Raza
Educational Games and Gamification
article

Beyond User Control: Exploring Hint System Design and Player Experience in Puzzle Games

Shahzad Rasool, Raheela Raza
article en

Abstract

Puzzle games rely heavily on hints to guide players, however research on the impact of hint availability and timing remains understudied. This study addresses this gap by investigating the impact of hint provision techniques, emphasizing user consent, player behavioral characteristics, and game-play dynamics within a 2D jigsaw puzzle. Three user-controlled hint methods are examined – always-available hints, reminder-based hints offered at periodic intervals, and performance-based hints triggered when players struggle to make a correct move or after consecutive failed attempts. The research explores how these methods, coupled with user consent, influence player experience and performance. We hypothesize that user control over hints enhances the game-play experience compared to unsolicited reminders. While some users do not rely on hints as it affects their sense of accomplishment, our findings highlight that users find reminder-based hints annoying and users with low self-esteem and less experience utilize more hints. Surprisingly, restricting user control does not significantly impact performance.

National University of Sciences and Technology (PK)
Openalex Percentile: Top 86%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.