Pengembangan E-Learning Interaktif untuk Mata Kuliah Komputasi Paralel dan Terdistribusi

This research aims to enhance students' understanding and engagement through the development of interactive e-learning materials based on Moodle in the course of Parallel and Distributed Computing. The research employs the Research and Development (R&D) method with the ADDIE development model, which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The final product of this research consists of a digital module, interactive videos, threading simulations, and assessment instruments. A limited trial involving 30 students showed that the use of interactive media can improve learning outcomes by 28%. Validation by experts places the media's feasibility level in the very valid category with a score of 92%. Through the presentation of interactive and visual materials, this media is considered effective in helping students understand complex concepts. Therefore, this research concludes that interactive e-learning is a potential and effective learning tool to support learning in technical and challenging subjects

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Publication Details

Journal
Indo-MathEdu Intellectuals Journal
Published
2025-06-19
DOI
https://doi.org/10.54373/imeij.v6i3.3400
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
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article

Pengembangan E-Learning Interaktif untuk Mata Kuliah Komputasi Paralel dan Terdistribusi

Zulkipli Zulkipli, Ahmad Mujamil, Khaerul Alfian, Shendy Emilia Putri Sutrisno
Indo-MathEdu Intellectuals Journal
Educational Methods and Media Use
article

Pengembangan E-Learning Interaktif untuk Mata Kuliah Komputasi Paralel dan Terdistribusi

Zulkipli Zulkipli, Ahmad Mujamil, Khaerul Alfian, Shendy Emilia Putri Sutrisno
article en

Abstract

This research aims to enhance students' understanding and engagement through the development of interactive e-learning materials based on Moodle in the course of Parallel and Distributed Computing. The research employs the Research and Development (R&D) method with the ADDIE development model, which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The final product of this research consists of a digital module, interactive videos, threading simulations, and assessment instruments. A limited trial involving 30 students showed that the use of interactive media can improve learning outcomes by 28%. Validation by experts places the media's feasibility level in the very valid category with a score of 92%. Through the presentation of interactive and visual materials, this media is considered effective in helping students understand complex concepts. Therefore, this research concludes that interactive e-learning is a potential and effective learning tool to support learning in technical and challenging subjects

Indo-MathEdu Intellectuals JournalVol. 6(3)
Universitas Saburai (ID)
Industry, innovation and infrastructure
Openalex Percentile: Top 80%
Educational Methods and Media Use
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