Using Computer Graphics to Enhance Game and Interface Technologies: Methodology and Performance

This article explores the methodological foundations of using computer graphics in gaming and interface technologies. The focus is on gamification, augmented and virtual reality, and adaptive interactive interfaces that enhance user motivation and engagement. Examples are provided of CAD applications, VR/AR tools, and game mechanics in educational, engineering, and applied systems. The paper describes architectural, component, mathematical, and algorithmic models used in the development of interactive applications. It demonstrates the potential of computer graphics as a tool for improving user experience and increasing the effectiveness of engineering training.

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Publication Details

Journal
American Journal Of Applied Science And Technology
Published
2025-05-01
DOI
https://doi.org/10.37547/ajast/volume05issue05-14
Primary Topic
Engineering Education and Technology
Type
article
Field-Weighted Citation Impact
0.00
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article

Using Computer Graphics to Enhance Game and Interface Technologies: Methodology and Performance

Dadaboeva Dilnoza Irkinovna
American Journal Of Applied Science And Technology
Engineering Education and Technology
article

Using Computer Graphics to Enhance Game and Interface Technologies: Methodology and Performance

Dadaboeva Dilnoza Irkinovna
article en

Abstract

This article explores the methodological foundations of using computer graphics in gaming and interface technologies. The focus is on gamification, augmented and virtual reality, and adaptive interactive interfaces that enhance user motivation and engagement. Examples are provided of CAD applications, VR/AR tools, and game mechanics in educational, engineering, and applied systems. The paper describes architectural, component, mathematical, and algorithmic models used in the development of interactive applications. It demonstrates the potential of computer graphics as a tool for improving user experience and increasing the effectiveness of engineering training.

American Journal Of Applied Science And TechnologyVol. 5(5)
Openalex Percentile: Top 80%
Engineering Education and Technology
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