Natural Interaction in Virtual Heritage: Enhancing User Experience with Large Language Models

In recent years, Virtual Reality (VR) has emerged as a powerful tool for disseminating Cultural Heritage (CH), often incorporating Virtual Humans (VHs) to guide users through historical recreations. The advent of Large Language Models (LLMs) now enables natural, unscripted communication with these VHs, even on limited devices. This paper details a natural interaction system for VHs within a VR application of San Cristóbal de La Laguna, a UNESCO World Heritage Site. Our system integrates Speech-to-Text, LLM-based dialogue generation, and Text-to-Speech synthesis. Adhering to user-centered design (UCD) principles, we conducted two studies: a preliminary study revealing user interest in historically adapted language, and a qualitative test that identified key user experience improvements, such as incorporating feedback mechanisms and gender selection for VHs. The project successfully developed a prioritized user experience, focusing on usability evaluation, immersion, and dialogue quality. We propose a generalist methodology and recommendations for integrating unscripted VH dialogue in VR. However, limitations include dialogue generation latency and reduced quality in non-English languages. While a formative usability test evaluated the process, the small sample size restricts broad generalizations about user behavior.

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Publication Details

Journal
Electronics
Published
2025-06-18
DOI
https://doi.org/10.3390/electronics14122478
Citations
2
Primary Topic
Speech and dialogue systems
Type
article
Field-Weighted Citation Impact
4.96
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article

Natural Interaction in Virtual Heritage: Enhancing User Experience with Large Language Models

Fernando Pérez Nava, Isabel Sánchez Berriel, Lucas Pérez-Rosario
2 citations
Electronics
Speech and dialogue systems
4.96
article

Natural Interaction in Virtual Heritage: Enhancing User Experience with Large Language Models

Fernando Pérez Nava, Isabel Sánchez Berriel, Lucas Pérez-Rosario
article en
2 citations

Abstract

In recent years, Virtual Reality (VR) has emerged as a powerful tool for disseminating Cultural Heritage (CH), often incorporating Virtual Humans (VHs) to guide users through historical recreations. The advent of Large Language Models (LLMs) now enables natural, unscripted communication with these VHs, even on limited devices. This paper details a natural interaction system for VHs within a VR application of San Cristóbal de La Laguna, a UNESCO World Heritage Site. Our system integrates Speech-to-Text, LLM-based dialogue generation, and Text-to-Speech synthesis. Adhering to user-centered design (UCD) principles, we conducted two studies: a preliminary study revealing user interest in historically adapted language, and a qualitative test that identified key user experience improvements, such as incorporating feedback mechanisms and gender selection for VHs. The project successfully developed a prioritized user experience, focusing on usability evaluation, immersion, and dialogue quality. We propose a generalist methodology and recommendations for integrating unscripted VH dialogue in VR. However, limitations include dialogue generation latency and reduced quality in non-English languages. While a formative usability test evaluated the process, the small sample size restricts broad generalizations about user behavior.

ElectronicsVol. 14(12)
Universidad de La Laguna (ES)
Openalex Percentile: Top 5%
Speech and dialogue systems
4.96
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