Penggunaan Media PowerPoint Interaktif Hiasan dalam Pembelajaran Seni Rupa tentang Mengenal Aneka Ragam Hias dari Berbagai Daerah di Indonesia dalam Tenun NTT untuk Meningkatkan Kreativitas Siswa Kelas V SDN Kelapa Lima

The low level of creativity among fifth-grade students at SDN Kelapa Lima in understanding the topic of regional ornamental designs in Indonesia, particularly in the context of tenun from East Nusa Tenggara (NTT) serves as the background for this study, as student learning outcomes had not yet met the Minimum Competency Criteria (KKM) of 70. This study aims to enhance students’ creativity through the use of interactive PowerPoint media on ornamental designs in cultural arts education. The research employed a Classroom Action Research (CAR) method, conducted over two cycles involving the stages of planning, implementation, observation, and reflection. The study involved 25 fifth-grade students, with data collected through observations and tests, and analyzed using descriptive qualitative methods. The findings reveal a significant improvement in both creativity and learning outcomes: learning mastery increased from 64% in the first cycle to 92% in the second; teacher activity rose from 95.83 to 98.61; and student engagement increased from 72.18 to 87.26. The study concludes that the use of interactive PowerPoint media effectively enhances students' creativity, engagement, and understanding of ornamental motifs in tenun NTT. These findings underscore the importance of teachers’ technological proficiency in designing engaging and adaptive instructional media to comprehensively improve student learning outcomes.

Authors

Institutions

Publication Details

Journal
ARZUSIN
Published
2025-06-18
DOI
https://doi.org/10.58578/arzusin.v5i4.6298
Primary Topic
Educational Methods and Outcomes
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Penggunaan Media PowerPoint Interaktif Hiasan dalam Pembelajaran Seni Rupa tentang Mengenal Aneka Ragam Hias dari Berbagai Daerah di Indonesia dalam Tenun NTT untuk Meningkatkan Kreativitas Siswa Kelas V SDN Kelapa Lima

Maxsel Koro, Emerensiana Manehat, Margaretha Djokaho
ARZUSIN
Educational Methods and Outcomes
article

Penggunaan Media PowerPoint Interaktif Hiasan dalam Pembelajaran Seni Rupa tentang Mengenal Aneka Ragam Hias dari Berbagai Daerah di Indonesia dalam Tenun NTT untuk Meningkatkan Kreativitas Siswa Kelas V SDN Kelapa Lima

Maxsel Koro, Emerensiana Manehat, Margaretha Djokaho
article en

Abstract

The low level of creativity among fifth-grade students at SDN Kelapa Lima in understanding the topic of regional ornamental designs in Indonesia, particularly in the context of tenun from East Nusa Tenggara (NTT) serves as the background for this study, as student learning outcomes had not yet met the Minimum Competency Criteria (KKM) of 70. This study aims to enhance students’ creativity through the use of interactive PowerPoint media on ornamental designs in cultural arts education. The research employed a Classroom Action Research (CAR) method, conducted over two cycles involving the stages of planning, implementation, observation, and reflection. The study involved 25 fifth-grade students, with data collected through observations and tests, and analyzed using descriptive qualitative methods. The findings reveal a significant improvement in both creativity and learning outcomes: learning mastery increased from 64% in the first cycle to 92% in the second; teacher activity rose from 95.83 to 98.61; and student engagement increased from 72.18 to 87.26. The study concludes that the use of interactive PowerPoint media effectively enhances students' creativity, engagement, and understanding of ornamental motifs in tenun NTT. These findings underscore the importance of teachers’ technological proficiency in designing engaging and adaptive instructional media to comprehensively improve student learning outcomes.

ARZUSINVol. 5(4)
University of Nusa Cendana (ID)
Quality Education
Openalex Percentile: Top 85%
Educational Methods and Outcomes
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.