Two Choice Behavioral Game Dynamics with Myopic-Rational and Herding Players

In classical game theory, the players are assumed to be rational and intelligent, which is often contradictory to reality. We consider more realistic behavioral game dynamics where the players choose actions in a turn-by-turn manner and exhibit two prominent behavioral traits --- α-fraction of them are myopic who strategically choose optimal actions against the empirical distribution of the previous plays, while others herd towards the most popular action till then. Our analysis focuses on scenarios when players encounter two possible choices and get to play only once. We constructively derive the almost sure mean-field limits of such dynamics. Further, we provide comparisons across various levels and types of rationality. Our framework extends naturally to model avoid-the-crowd behavior. Finally, we illustrate our results with two practical examples: the participation game and the routing game.

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Publication Details

Journal
ACM SIGMETRICS Performance Evaluation Review
Published
2025-06-16
DOI
https://doi.org/10.1145/3744970.3727324
Primary Topic
Game Theory and Applications
Type
article
Field-Weighted Citation Impact
0.00

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article

Two Choice Behavioral Game Dynamics with Myopic-Rational and Herding Players

Veeraruna Kavitha, Konstantin Avrachenkov, Khushboo Agarwal, Raghupati Vyas
ACM SIGMETRICS Performance Evaluation Review
Game Theory and Applications
article

Two Choice Behavioral Game Dynamics with Myopic-Rational and Herding Players

Veeraruna Kavitha, Konstantin Avrachenkov, Khushboo Agarwal, Raghupati Vyas
article en

Abstract

In classical game theory, the players are assumed to be rational and intelligent, which is often contradictory to reality. We consider more realistic behavioral game dynamics where the players choose actions in a turn-by-turn manner and exhibit two prominent behavioral traits --- α-fraction of them are myopic who strategically choose optimal actions against the empirical distribution of the previous plays, while others herd towards the most popular action till then. Our analysis focuses on scenarios when players encounter two possible choices and get to play only once. We constructively derive the almost sure mean-field limits of such dynamics. Further, we provide comparisons across various levels and types of rationality. Our framework extends naturally to model avoid-the-crowd behavior. Finally, we illustrate our results with two practical examples: the participation game and the routing game.

ACM SIGMETRICS Performance Evaluation ReviewVol. 53(1)
Indian Institute of Technology Bombay (IN), Centre Inria d'Université Côte d'Azur (FR)
Council of Scientific and Industrial Research, India, Agence Nationale de la Recherche
Peace, Justice and strong institutions
Openalex Percentile: Top 84%
Game Theory and Applications
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Two Choice Behavioral Game Dynamics with Myopic-Rational and Herding Players — Veeraruna Kavitha, Konstantin Avrachenkov, et al. · ACM SIGMETRICS Performance Evaluation Review (2025) | TGRS Research Map | TGRS