A VR-Based Robotic Teleoperation System With Haptic Feedback and Adaptive Collision Avoidance

Robotic teleoperation systems enable humans to control robots remotely. Recent advancements in VR have transformed teleoperation into immersive, intuitive platforms that improve human-machine synergy. However, existing VR-based teleoperation systems face challenges such as under-informed shared control, limited tactile feedback, and computational inefficiencies, which hinder their effectiveness in complex, cluttered scenarios. This paper introduces a novel VR-based teleoperation system incorporating haptic feedback and adaptive collision avoidance. The system tracks human hand trajectories via an VR-based handheld device and provides tactile feedback from a robotic gripper. Through the proposed tele-MPPI method, the system anticipates robot motions, adaptively adjusts trajectories to avoid obstacles, and maintains computational efficiency, enabling real-time operation at 20 Hz. Simulations and experiments demonstrate the system’s ability to grasp delicate objects without damage and to navigate cluttered environments by mitigating collision risks.

Authors

Institutions

Publication Details

Journal
IEEE Transactions on Consumer Electronics
Published
2025-06-18
DOI
https://doi.org/10.1109/tce.2025.3580966
Primary Topic
Teleoperation and Haptic Systems
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

A VR-Based Robotic Teleoperation System With Haptic Feedback and Adaptive Collision Avoidance

Shaopeng Dong, Zeyu Zhang, Baoxiong Jia, Ziyuan Jiao et al.
IEEE Transactions on Consumer Electronics
Teleoperation and Haptic Systems
article

A VR-Based Robotic Teleoperation System With Haptic Feedback and Adaptive Collision Avoidance

Shaopeng Dong, Zeyu Zhang, Baoxiong Jia, Ziyuan Jiao, Hang Li, Jiahao Wu, Fan Wu, Wanlin Li
article en

Abstract

Robotic teleoperation systems enable humans to control robots remotely. Recent advancements in VR have transformed teleoperation into immersive, intuitive platforms that improve human-machine synergy. However, existing VR-based teleoperation systems face challenges such as under-informed shared control, limited tactile feedback, and computational inefficiencies, which hinder their effectiveness in complex, cluttered scenarios. This paper introduces a novel VR-based teleoperation system incorporating haptic feedback and adaptive collision avoidance. The system tracks human hand trajectories via an VR-based handheld device and provides tactile feedback from a robotic gripper. Through the proposed tele-MPPI method, the system anticipates robot motions, adaptively adjusts trajectories to avoid obstacles, and maintains computational efficiency, enabling real-time operation at 20 Hz. Simulations and experiments demonstrate the system’s ability to grasp delicate objects without damage and to navigate cluttered environments by mitigating collision risks.

IEEE Transactions on Consumer ElectronicsVol. 71(3)
Beijing Academy of Artificial Intelligence (CN), Beijing Institute for General Artificial Intelligence (CN), Beihang University (CN)
National Natural Science Foundation of China
Climate action
Openalex Percentile: Top 86%
Teleoperation and Haptic Systems
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

A VR-Based Robotic Teleoperation System With Haptic Feedback and Adaptive Collision Avoidance — Shaopeng Dong, Zeyu Zhang, et al. · IEEE Transactions on Consumer Electronics (2025) | TGRS Research Map | TGRS