MODEL PEMBELAJARAN GAME BASE LEARNING UNTUK PEMEROLEHAN KOSAKATA BAHASA INGGRIS PADA ANAK SEKOLAH DASAR

Vocabulary acquisition is an important foundation in language learning, including English as a second language. However, learning English in primary schools often faces challenges such as lack of interest, difficulty memorizing, and uninteresting learning methods. Ridogalih Village, Cibarusah Sub-district, Bekasi, is one such area, where English is no longer taught in primary schools due to the lack of competent teachers. To overcome this problem, this study proposes the Game Base Learning approach as an innovative solution. Game Base Learning is expected to increase students' interest and participation in learning English through a fun and interactive method. The implementation method includes observation, interview, socialization, pre-test, Game Base Learning implementation, and evaluation through post-test. The expected result is an increase in students' understanding of English vocabulary and their interest in learning the foreign language. Through this approach, it is expected to create a more effective and fun learning environment for children in the area.

Authors

Publication Details

Journal
An-Nizam
Published
2025-06-18
DOI
https://doi.org/10.33558/an-nizam.v4i1.11161
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
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article

MODEL PEMBELAJARAN GAME BASE LEARNING UNTUK PEMEROLEHAN KOSAKATA BAHASA INGGRIS PADA ANAK SEKOLAH DASAR

Yunita Lasma, Mustafa Ramadhan, Kartika Apriliani Syah
An-Nizam
Educational Methods and Media Use
article

MODEL PEMBELAJARAN GAME BASE LEARNING UNTUK PEMEROLEHAN KOSAKATA BAHASA INGGRIS PADA ANAK SEKOLAH DASAR

Yunita Lasma, Mustafa Ramadhan, Kartika Apriliani Syah
article en

Abstract

Vocabulary acquisition is an important foundation in language learning, including English as a second language. However, learning English in primary schools often faces challenges such as lack of interest, difficulty memorizing, and uninteresting learning methods. Ridogalih Village, Cibarusah Sub-district, Bekasi, is one such area, where English is no longer taught in primary schools due to the lack of competent teachers. To overcome this problem, this study proposes the Game Base Learning approach as an innovative solution. Game Base Learning is expected to increase students' interest and participation in learning English through a fun and interactive method. The implementation method includes observation, interview, socialization, pre-test, Game Base Learning implementation, and evaluation through post-test. The expected result is an increase in students' understanding of English vocabulary and their interest in learning the foreign language. Through this approach, it is expected to create a more effective and fun learning environment for children in the area.

An-NizamVol. 4(1)
Quality Education
Openalex Percentile: Top 80%
Educational Methods and Media Use
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