Association of Game Use With Loneliness and Social Isolation: A Nationwide Korean Study
Increased use of game does not show a linear relationship with loneliness and isolation when correcting for confounding factors including psychiatric disease. Rather, low-risk game use was associated with lower scores for loneliness and isolation. Further studies exploring other factors that affect gaming overuse, loneliness and social isolation are needed.
Authors
- Jin Young Jung (ORCID: https://orcid.org/0000-0002-9231-1740)
- Ji Hyun An
- Bong‐Jin Hahm (ORCID: https://orcid.org/0000-0002-2366-3275)
- Myung Hyun Kim (ORCID: https://orcid.org/0000-0002-9578-4535)
- Sohee Park (ORCID: https://orcid.org/0000-0002-7069-3186)
- Jin Pyo Hong (ORCID: https://orcid.org/0000-0001-5384-2605)
- D. Kim (ORCID: https://orcid.org/0000-0002-5143-7363)
- Han Mil Choi (ORCID: https://orcid.org/0009-0004-7546-3947)
Institutions
- Seoul National University (KR)
- Samsung Medical Center (KR)
- Sungkyunkwan University (KR)
Publication Details
- Journal
- Psychiatry Investigation
- Published
- 2025-06-17
- DOI
- https://doi.org/10.30773/pi.2023.0385
- Primary Topic
- Impact of Technology on Adolescents
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- Ministry of Health and Welfare