Effects of game design characteristics of a virtual reality serious game for upper-limb prosthesis control training on motor learning

Based on these results, it can be concluded that users can be trained within the proposed framework to develop motor skills that might be translated into the use of a real prosthesis, in a more engaging and timely manner.

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Publication Details

Journal
Frontiers in Rehabilitation Sciences
Published
2025-06-17
DOI
https://doi.org/10.3389/fresc.2025.1520184
Citations
1
Primary Topic
Stroke Rehabilitation and Recovery
Type
article
Field-Weighted Citation Impact
1.03
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article

Effects of game design characteristics of a virtual reality serious game for upper-limb prosthesis control training on motor learning

Corry K. van der Sluis, Bram van Dijk, Jack Tchimino, Bart Maas et al.
1 citations
Frontiers in Rehabilitation Sciences
Stroke Rehabilitation and Recovery
1.03
article

Effects of game design characteristics of a virtual reality serious game for upper-limb prosthesis control training on motor learning

Corry K. van der Sluis, Bram van Dijk, Jack Tchimino, Bart Maas, Alessio Murgia, Raoul M. Bongers
article en
1 citations

Abstract

Based on these results, it can be concluded that users can be trained within the proposed framework to develop motor skills that might be translated into the use of a real prosthesis, in a more engaging and timely manner.

Frontiers in Rehabilitation SciencesVol. 6
University Medical Center Groningen (NL), University of Groningen (NL)
Openalex Percentile: Top 21%
Stroke Rehabilitation and Recovery
1.03
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