Cost-Effectiveness of Gamification, Financial Incentives, or Both to Increase Physical Activity Among Patients With Elevated Risk for Cardiovascular Disease

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Publication Details

Journal
Circulation Cardiovascular Quality and Outcomes
Published
2025-06-17
DOI
https://doi.org/10.1161/circoutcomes.124.011839
Citations
2
Primary Topic
Physical Activity and Health
Type
article
Field-Weighted Citation Impact
2.33
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article

Cost-Effectiveness of Gamification, Financial Incentives, or Both to Increase Physical Activity Among Patients With Elevated Risk for Cardiovascular Disease

Laurie Norton, Neel Chokshi, Samantha Coratti, David Farraday et al.
2 citations
Circulation Cardiovascular Quality and Outcomes
Physical Activity and Health
2.33
article

Cost-Effectiveness of Gamification, Financial Incentives, or Both to Increase Physical Activity Among Patients With Elevated Risk for Cardiovascular Disease

Laurie Norton, Neel Chokshi, Samantha Coratti, David Farraday, Kevin G. M. Volpp, Julia E. Szymczak, Tamar A Klaiman, Louise B. Russell, Alexander C. Fanaroff, Mitesh S. Patel, Dylan S. Small, Charles Rareshide, Jingsan Zhu
article en
2 citations

Abstract

No abstract available for this paper.
Circulation Cardiovascular Quality and OutcomesVol. 18(7)
Ascension (US), University of Utah (US), Penn Center for AIDS Research (US), Institute of Medical Ethics (GB), University of Pennsylvania (US), Universidad de León (ES)
Openalex Percentile: Top 12%
Physical Activity and Health
2.33
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Cost-Effectiveness of Gamification, Financial Incentives, or Both to Increase Physical Activity Among Patients With Elevated Risk for Cardiovascular Disease — Laurie Norton, Neel Chokshi, et al. · Circulation Cardiovascular Quality and Outcomes (2025) | TGRS Research Map | TGRS