Square-LFRF: high-speed light field 3D source generation using anti-aliasing virtual views synthesis based on neural radiance fields

Light field 3D display based on integral imaging allows for glasses-free 3D perceptions by providing parallaxes in two dimensions. The light field 3D sources serve as the data source, which are merged from several parallax images. However, with the sharp increase in the number of viewpoints, both the speed and quality of generating light field 3D sources are limited. To address these issues, we propose a Square-LFRF method that enables generation of light field 3D sources with high speed using high-fidelity and anti-aliasing virtual views synthesis based on neural radiance field (NeRF). The arbitrary sparse viewpoints are used as the input to reconstruct the light field of 3D scenes. We employ a square pyramid frustum casting and recalibrate the sampling integrated position encoding to enhance the quality of virtual views. Compared to the conventional Mip-NeRF, Square-LFRF reduces average relative error rates by 8% on the Blender dataset. The network size and training time are reduced to 72.3 MB and 10 minutes through cubic projection, respectively. To further speed up the generation of light field 3D sources, we propose a pixel culling method to eliminate the rendering of redundant rays. Experimental results show that Square-LFRF can generate light field 3D sources 70% faster than the conventional NeRF-based 3D source generation method of cutoff-NeRF.

Authors

Publication Details

Journal
Optics Express
Published
2025-06-18
DOI
https://doi.org/10.1364/oe.567809
Citations
3
Primary Topic
Advanced Vision and Imaging
Type
article
Field-Weighted Citation Impact
3.83

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article

Square-LFRF: high-speed light field 3D source generation using anti-aliasing virtual views synthesis based on neural radiance fields

Weize Li, Fulei Chu, Linbo Zhang, Xue-Rui Wen et al.
3 citations
Optics Express
Advanced Vision and Imaging
3.83
article

Square-LFRF: high-speed light field 3D source generation using anti-aliasing virtual views synthesis based on neural radiance fields

Weize Li, Fulei Chu, Linbo Zhang, Xue-Rui Wen, Yan Xing, Qiong-Hua Wang, Yi‐Jian Liu
article en
3 citations

Abstract

Light field 3D display based on integral imaging allows for glasses-free 3D perceptions by providing parallaxes in two dimensions. The light field 3D sources serve as the data source, which are merged from several parallax images. However, with the sharp increase in the number of viewpoints, both the speed and quality of generating light field 3D sources are limited. To address these issues, we propose a Square-LFRF method that enables generation of light field 3D sources with high speed using high-fidelity and anti-aliasing virtual views synthesis based on neural radiance field (NeRF). The arbitrary sparse viewpoints are used as the input to reconstruct the light field of 3D scenes. We employ a square pyramid frustum casting and recalibrate the sampling integrated position encoding to enhance the quality of virtual views. Compared to the conventional Mip-NeRF, Square-LFRF reduces average relative error rates by 8% on the Blender dataset. The network size and training time are reduced to 72.3 MB and 10 minutes through cubic projection, respectively. To further speed up the generation of light field 3D sources, we propose a pixel culling method to eliminate the rendering of redundant rays. Experimental results show that Square-LFRF can generate light field 3D sources 70% faster than the conventional NeRF-based 3D source generation method of cutoff-NeRF.

Optics ExpressVol. 33(13)
National Natural Science Foundation of China, National Key Research and Development Program of China, Fundamental Research Funds for the Central Universities
Affordable and clean energy
Openalex Percentile: Top 6%
Advanced Vision and Imaging
3.83
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