Swin PoseFormer: A Human Activity Recognition Model Using Skeleton Heatmaps

Human Activity Recognition has undergone significant advancements lately. Dynamic skeletal data, represented as the 2D/3D coordinates of human joints, has been widely studied for human action recognition due to its high-level semantic information and environmental robustness. Many skeleton-based action recognition methods adopt graph convolutional networks to extract features from human skeleton data. Recently, Transformer models have shown great success in modeling long-range interactions. Existing research has shown that self-attention mechanism is promising in solving video processing tasks. In this paper, we propose a novel network, Swin PoseFormer, which relies on Swin Transformer backbone to process a 3D heatmap stack instead of a graph sequence as the base representation of human skeletons. We test our Swin Poseformer model on the FineGym dataset and demonstrate that our model outperforms the state of the art model with top-1 and top-5 accuracy of 84.32% and 98.45% respectively.

Authors

Institutions

Publication Details

Published
2025-03-17
DOI
https://doi.org/10.1109/cismcompanion65074.2025.11032343
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Swin PoseFormer: A Human Activity Recognition Model Using Skeleton Heatmaps

Farhana Zulkernine, Zihan Zhang, Haoran Qi
Human Pose and Action Recognition
article

Swin PoseFormer: A Human Activity Recognition Model Using Skeleton Heatmaps

Farhana Zulkernine, Zihan Zhang, Haoran Qi
article en

Abstract

Human Activity Recognition has undergone significant advancements lately. Dynamic skeletal data, represented as the 2D/3D coordinates of human joints, has been widely studied for human action recognition due to its high-level semantic information and environmental robustness. Many skeleton-based action recognition methods adopt graph convolutional networks to extract features from human skeleton data. Recently, Transformer models have shown great success in modeling long-range interactions. Existing research has shown that self-attention mechanism is promising in solving video processing tasks. In this paper, we propose a novel network, Swin PoseFormer, which relies on Swin Transformer backbone to process a 3D heatmap stack instead of a graph sequence as the base representation of human skeletons. We test our Swin Poseformer model on the FineGym dataset and demonstrate that our model outperforms the state of the art model with top-1 and top-5 accuracy of 84.32% and 98.45% respectively.

Queen's University (CA)
Openalex Percentile: Top 88%
Human Pose and Action Recognition
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.