Exploring the impact of virtual reality on presence: findings from a classroom experiment

Introduction This study examines the perception of presence among students using virtual reality (VR) compared to iPads. The research aimed to provide deeper insights into students' immersive experiences and identify factors influencing perceived presence. Method and results Using a comparative approach, we show a significant difference between the two groups, with students using VR reporting a heightened sense of immersion. Additionally, participant's previous experience with immersive VR affect the presence significantly, while we report no detectable effects of age and gender. Discussion These findings contribute to the discussion on innovative teaching methods, supporting the development of more effective and inclusive virtual learning environments.

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Publication Details

Journal
Frontiers in Education
Published
2025-06-16
DOI
https://doi.org/10.3389/feduc.2025.1560626
Citations
2
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
3.87
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article

Exploring the impact of virtual reality on presence: findings from a classroom experiment

Korbinian von Blanckenburg, Till Utesch, Florin Blanckenburg, Christine Austermann
2 citations
Frontiers in Education
Virtual Reality Applications and Impacts
3.87
article

Exploring the impact of virtual reality on presence: findings from a classroom experiment

Korbinian von Blanckenburg, Till Utesch, Florin Blanckenburg, Christine Austermann
article en
2 citations

Abstract

Introduction This study examines the perception of presence among students using virtual reality (VR) compared to iPads. The research aimed to provide deeper insights into students' immersive experiences and identify factors influencing perceived presence. Method and results Using a comparative approach, we show a significant difference between the two groups, with students using VR reporting a heightened sense of immersion. Additionally, participant's previous experience with immersive VR affect the presence significantly, while we report no detectable effects of age and gender. Discussion These findings contribute to the discussion on innovative teaching methods, supporting the development of more effective and inclusive virtual learning environments.

Frontiers in EducationVol. 10
University of Münster (DE), Ostwestfalen-Lippe University of Applied Sciences and Arts (DE), University of Lübeck (DE)
Openalex Percentile: Top 7%
Virtual Reality Applications and Impacts
3.87
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