Pengembangan E-Modul Materi Kerajaan-Kerajaan Islam dalam Pembelajaran Sejarah Kelas X

This research is based on the lack of learning tools for students in the history learning process. At the time of learning, only some students get a learning book so that the teacher who explains the material is not optimal in explaining the material to the students. The purpose of this study is to find out the design, implementation, advantages and disadvantages of the development of e-modules of Islamic kingdoms material in class x history learning. The research method used in this study is research and development. The data analysis used in this study is 4-D. The results of the study are as follows, first, the validation test with a very valid category obtained an average score of 90.76% from various aspects of assessment. The aspect of media feasibility is 100% percent, the aspect of material feasibility is 87.5%, the aspect of language feasibility is 85% percent. Second, the teacher's practicality test with a score of 260 at the percentage level of 86.6% with the predicate "Very Practical". Third, the teacher feasibility test with an average score of 383 at the percentage level of 85.1% with the predicate "Very Feasible"

Authors

Publication Details

Journal
KAGANGA Jurnal Pendidikan Sejarah dan Riset Sosial-Humaniora
Published
2024-12-31
DOI
https://doi.org/10.31539/kaganga.v7i2.11246
Primary Topic
Education and Character Development
Type
article
Field-Weighted Citation Impact
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article

Pengembangan E-Modul Materi Kerajaan-Kerajaan Islam dalam Pembelajaran Sejarah Kelas X

Kaksim Kaksim, Juliandry Kurniawan Junaidi, Tuti Khairani
KAGANGA Jurnal Pendidikan Sejarah dan Riset Sosial-Humaniora
Education and Character Development
article

Pengembangan E-Modul Materi Kerajaan-Kerajaan Islam dalam Pembelajaran Sejarah Kelas X

Kaksim Kaksim, Juliandry Kurniawan Junaidi, Tuti Khairani
article en

Abstract

This research is based on the lack of learning tools for students in the history learning process. At the time of learning, only some students get a learning book so that the teacher who explains the material is not optimal in explaining the material to the students. The purpose of this study is to find out the design, implementation, advantages and disadvantages of the development of e-modules of Islamic kingdoms material in class x history learning. The research method used in this study is research and development. The data analysis used in this study is 4-D. The results of the study are as follows, first, the validation test with a very valid category obtained an average score of 90.76% from various aspects of assessment. The aspect of media feasibility is 100% percent, the aspect of material feasibility is 87.5%, the aspect of language feasibility is 85% percent. Second, the teacher's practicality test with a score of 260 at the percentage level of 86.6% with the predicate "Very Practical". Third, the teacher feasibility test with an average score of 383 at the percentage level of 85.1% with the predicate "Very Feasible"

KAGANGA Jurnal Pendidikan Sejarah dan Riset Sosial-HumanioraVol. 7(2)
Openalex Percentile: Top 57%
Education and Character Development
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Pengembangan E-Modul Materi Kerajaan-Kerajaan Islam dalam Pembelajaran Sejarah Kelas X — Kaksim Kaksim, Juliandry Kurniawan Junaidi, et al. · KAGANGA Jurnal Pendidikan Sejarah dan Riset Sosial-Humaniora (2024) | TGRS Research Map | TGRS