Gaze–Hand Steering for Travel and Multitasking in Virtual Environments
As head-mounted displays (HMDs) with eye tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs free viewing, making multitasking difficult. We present a gaze–hand steering technique that combines eye tracking with hand pointing: users steer only when gaze aligns with a hand-defined target, reducing unintended actions and enabling free look. Speed is controlled via either a joystick or a waist-level speed circle. We evaluated our method in a user study (n = 20) across multitasking and single-task scenarios, comparing it to a similar technique. Results show that gaze–hand steering maintains performance and enhances user comfort and spatial awareness during multitasking. Our findings support using gaze–hand steering in gaze-dominant VR applications requiring precision and simultaneous interaction. Our method significantly improves VR navigation in gaze–dominant, multitasking-intensive applications, supporting immersion and efficient control.
Authors
- Catarina Moreira (ORCID: https://orcid.org/0000-0002-8826-5163)
- André L. Santos (ORCID: https://orcid.org/0000-0002-8247-7413)
- Anderson Maciel (ORCID: https://orcid.org/0000-0002-0780-6555)
- Joaquim Jorge (ORCID: https://orcid.org/0000-0001-5441-4637)
- Mona Zavichi (ORCID: https://orcid.org/0009-0002-2323-9690)
Institutions
- University of Technology Sydney (AU)
- Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento (PT)
- University of Lisbon (PT)
- Universidade Politécnica de Lisboa (PT)
Publication Details
- Journal
- Multimodal Technologies and Interaction
- Published
- 2025-06-13
- DOI
- https://doi.org/10.3390/mti9060061
- Citations
- 1
- Primary Topic
- Gaze Tracking and Assistive Technology
- Type
- article
- Field-Weighted Citation Impact
- 1.94