Gaze–Hand Steering for Travel and Multitasking in Virtual Environments

As head-mounted displays (HMDs) with eye tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs free viewing, making multitasking difficult. We present a gaze–hand steering technique that combines eye tracking with hand pointing: users steer only when gaze aligns with a hand-defined target, reducing unintended actions and enabling free look. Speed is controlled via either a joystick or a waist-level speed circle. We evaluated our method in a user study (n = 20) across multitasking and single-task scenarios, comparing it to a similar technique. Results show that gaze–hand steering maintains performance and enhances user comfort and spatial awareness during multitasking. Our findings support using gaze–hand steering in gaze-dominant VR applications requiring precision and simultaneous interaction. Our method significantly improves VR navigation in gaze–dominant, multitasking-intensive applications, supporting immersion and efficient control.

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Publication Details

Journal
Multimodal Technologies and Interaction
Published
2025-06-13
DOI
https://doi.org/10.3390/mti9060061
Citations
1
Primary Topic
Gaze Tracking and Assistive Technology
Type
article
Field-Weighted Citation Impact
1.94
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article

Gaze–Hand Steering for Travel and Multitasking in Virtual Environments

Catarina Moreira, André L. Santos, Anderson Maciel, Joaquim Jorge et al.
1 citations
Multimodal Technologies and Interaction
Gaze Tracking and Assistive Technology
1.94
article

Gaze–Hand Steering for Travel and Multitasking in Virtual Environments

Catarina Moreira, André L. Santos, Anderson Maciel, Joaquim Jorge, Mona Zavichi
article en
1 citations

Abstract

As head-mounted displays (HMDs) with eye tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs free viewing, making multitasking difficult. We present a gaze–hand steering technique that combines eye tracking with hand pointing: users steer only when gaze aligns with a hand-defined target, reducing unintended actions and enabling free look. Speed is controlled via either a joystick or a waist-level speed circle. We evaluated our method in a user study (n = 20) across multitasking and single-task scenarios, comparing it to a similar technique. Results show that gaze–hand steering maintains performance and enhances user comfort and spatial awareness during multitasking. Our findings support using gaze–hand steering in gaze-dominant VR applications requiring precision and simultaneous interaction. Our method significantly improves VR navigation in gaze–dominant, multitasking-intensive applications, supporting immersion and efficient control.

Multimodal Technologies and InteractionVol. 9(6)
University of Technology Sydney (AU), Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento (PT), University of Lisbon (PT), Universidade Politécnica de Lisboa (PT)
Openalex Percentile: Top 15%
Gaze Tracking and Assistive Technology
1.94
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Gaze–Hand Steering for Travel and Multitasking in Virtual Environments — Catarina Moreira, André L. Santos, et al. · Multimodal Technologies and Interaction (2025) | TGRS Research Map | TGRS