What drives VR use in English learning Examining the impact of perceptions and attitudes

Virtual reality (VR) technology has attracted attention due to its advantages in educational fields, and its adoption in English learning can enhance students’ learning outcomes. Thus, strengthening VR adoption is conducive to promote learning efficiency and improve the quality of English education. This study analyzes the factors affecting VR adoption and examines the association between factors and students’ behavioral intention to adopt VR, as well as the mediating effect of attitude toward using VR in English education. A quantitative research method was employed in the study, with a total of 424 vocational students participating. Their responses were collected through a survey questionnaire using 5-points Likert scale. Using PLS-SEM approach on the collected data, the study identified the significant relationships between factors and behavioral intention of VR adoption, as well as with attitude toward using VR. The findings highlight the importance of factors such as perceived benefit, perceived sacrifice and external factors in shaping students’ behavioral intention to adopt VR, while also revealing the insignificant mediating effect of attitude toward using VR among vocational college students. This study provides important implications for educators and policymakers, offering insight into how influencing factors affect VR adoption and providing suggestions to promote its use in English learning to enhance students’ learning efficiency.

Authors

Institutions

Publication Details

Journal
Journal of Pedagogical Research
Published
2025-06-13
DOI
https://doi.org/10.33902/jpr.202534918
Citations
1
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
1.94
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

What drives VR use in English learning Examining the impact of perceptions and attitudes

M M Rodis Omar, Mohamad Sattar Rasul, Yao Ling
1 citations
Journal of Pedagogical Research
Virtual Reality Applications and Impacts
1.94
article

What drives VR use in English learning Examining the impact of perceptions and attitudes

M M Rodis Omar, Mohamad Sattar Rasul, Yao Ling
article en
1 citations

Abstract

Virtual reality (VR) technology has attracted attention due to its advantages in educational fields, and its adoption in English learning can enhance students’ learning outcomes. Thus, strengthening VR adoption is conducive to promote learning efficiency and improve the quality of English education. This study analyzes the factors affecting VR adoption and examines the association between factors and students’ behavioral intention to adopt VR, as well as the mediating effect of attitude toward using VR in English education. A quantitative research method was employed in the study, with a total of 424 vocational students participating. Their responses were collected through a survey questionnaire using 5-points Likert scale. Using PLS-SEM approach on the collected data, the study identified the significant relationships between factors and behavioral intention of VR adoption, as well as with attitude toward using VR. The findings highlight the importance of factors such as perceived benefit, perceived sacrifice and external factors in shaping students’ behavioral intention to adopt VR, while also revealing the insignificant mediating effect of attitude toward using VR among vocational college students. This study provides important implications for educators and policymakers, offering insight into how influencing factors affect VR adoption and providing suggestions to promote its use in English learning to enhance students’ learning efficiency.

Journal of Pedagogical Research
National University of Malaysia (MY)
Openalex Percentile: Top 15%
Virtual Reality Applications and Impacts
1.94
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

What drives VR use in English learning Examining the impact of perceptions and attitudes — M M Rodis Omar, Mohamad Sattar Rasul, et al. · Journal of Pedagogical Research (2025) | TGRS Research Map | TGRS