Experimental Study on the Eye-Tracking of Children with ASD in the Virtual Space of the Aquarium

In this experiment, the study of children with Autism Spectrum Disorder (ASD) in the virtual space of the aquarium is conducted using eye-tracking technology. Firstly, two types of aquarium spaces re constructed using SketchUp, and Unity software is used to capture and collect eye-tracking data within the virtual space. Ten children with ASD (age M=9.20, <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\text{SD}=1.69$</tex>) participated in a one-week experiment with a total duration of 2 hours. When collecting and processing data, the FixationCount, TotalFixationDuration, and Average FixationDuration of eye-tracking data are used as indicators. The results show that the eye-tracking fixation count (FC) score of children with ASD in virtual Space <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$1(\mathrm{M}=12.00, \text{SD}=10.11)$</tex> is lower than that in virtual Space <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$2(\mathrm{M}=39.80, \text{SD}=29.43)$</tex>, the total fixation duration (TFD) score of children with ASD in virtual Space 1 (<tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{M}=2221.40$</tex>, SD=1837.27) is lower than that in virtual Space 2 (<tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{M}=8877.00, \text{SD}=7692.96$</tex>), and the average fixation duration (AFD) score of children with ASD in virtual Space <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$1(\mathrm{M}=194.17, \text{SD}=46.12)$</tex> is lower than that in virtual Space <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$2(\mathrm{M}=204.34, \text{SD}=51.45)$</tex>. The eye-tracking indicators of FC and TFD in virtual space are both valid (<tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{P}&lt;0.05$</tex>). In short, compared with virtual Space 1, virtual Space 2 can better attract the visual attention of children with ASD and is favored by the subjects, which means the subjects have more and longer fixations on virtual Space 2, which has certain positive significance for subsequent skill intervention in virtual space.

Authors

Institutions

Publication Details

Published
2024-10-25
DOI
https://doi.org/10.1109/icid64166.2024.11024819
Primary Topic
Tactile and Sensory Interactions
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Experimental Study on the Eye-Tracking of Children with ASD in the Virtual Space of the Aquarium

Shicheng Wan, LI Li, Xiao Xiang Zhu, Luwei Wang
Tactile and Sensory Interactions
article

Experimental Study on the Eye-Tracking of Children with ASD in the Virtual Space of the Aquarium

Shicheng Wan, LI Li, Xiao Xiang Zhu, Luwei Wang
article en

Abstract

In this experiment, the study of children with Autism Spectrum Disorder (ASD) in the virtual space of the aquarium is conducted using eye-tracking technology. Firstly, two types of aquarium spaces re constructed using SketchUp, and Unity software is used to capture and collect eye-tracking data within the virtual space. Ten children with ASD (age M=9.20, <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\text{SD}=1.69$</tex>) participated in a one-week experiment with a total duration of 2 hours. When collecting and processing data, the FixationCount, TotalFixationDuration, and Average FixationDuration of eye-tracking data are used as indicators. The results show that the eye-tracking fixation count (FC) score of children with ASD in virtual Space <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$1(\mathrm{M}=12.00, \text{SD}=10.11)$</tex> is lower than that in virtual Space <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$2(\mathrm{M}=39.80, \text{SD}=29.43)$</tex>, the total fixation duration (TFD) score of children with ASD in virtual Space 1 (<tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{M}=2221.40$</tex>, SD=1837.27) is lower than that in virtual Space 2 (<tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{M}=8877.00, \text{SD}=7692.96$</tex>), and the average fixation duration (AFD) score of children with ASD in virtual Space <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$1(\mathrm{M}=194.17, \text{SD}=46.12)$</tex> is lower than that in virtual Space <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$2(\mathrm{M}=204.34, \text{SD}=51.45)$</tex>. The eye-tracking indicators of FC and TFD in virtual space are both valid (<tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{P}&lt;0.05$</tex>). In short, compared with virtual Space 1, virtual Space 2 can better attract the visual attention of children with ASD and is favored by the subjects, which means the subjects have more and longer fixations on virtual Space 2, which has certain positive significance for subsequent skill intervention in virtual space.

Wuhan Polytechnic University (CN)
Wuhan Polytechnic University
Life below water
Openalex Percentile: Top 71%
Tactile and Sensory Interactions
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.