Scratch Day: Hands-On Computational Thinking Activites for Youth and Adults
This lesson engages K-12 students, educators, and parents in original Scratch Day activities developed for lower-level (K-5th grade), upper-level (6th-12th grade), and post-secondary (adult) audiences. These lessons targeted individuals with limited knowledge regarding computational thinking. Activities involved sequencing and algorithmic expressions using block-based coding on the ScratchJr and Scratch web apps. Participants engaged in collaborative conversation and problem-solving as they made creative design decisions and debugged when they encountered coding issues.
Authors
- Danielle L. Jones (ORCID: https://orcid.org/0009-0007-5461-5755)
- E. B. Allen
- Ayanna Perkins
- Kiyah Stokes
Institutions
- University of Sucre (CO)
- University of Florida (US)
- Eastern University (US)
- University of Memphis (US)
Publication Details
- Journal
- Journal of Technology-Integrated Lessons and Teaching
- Published
- 2025-06-13
- DOI
- https://doi.org/10.13001/jtilt.v4i1.9345
- Primary Topic
- Teaching and Learning Programming
- Type
- article
- Field-Weighted Citation Impact
- 0.00