Research on the Application of Immersive Virtual Reality Intervention Model (<scp>IVRT</scp>) in the Context of Computer Anxiety Among the Older Adults

ABSTRACT Elderly Computer Anxiety (ECA) often arises when older adults use digital tools, as it is a psychological condition influenced by both cognitive and functional impairments. Despite the widespread application of immersive virtual reality (IVR) technologies in enhancing cognitive abilities, their potential for addressing ECA remains underexplored. This study proposes an Immersive Virtual Reality Training (IVRT) model grounded in user experience(UX) design to comprehensively alleviate computer anxiety among older adults. The model integrates four interconnected modules: experience, training, socialization, and interaction. Each module is tailored to older adults, leveraging UX principles to enhance usability, foster engagement, and facilitate practical application through immersive VR. This paper conducted a randomized controlled trial involving 80 elderly individuals aged 65 to 85 to validate its effectiveness. Results showed significant reductions in anxiety levels within the IVRT group: Technophobia Scale (TS) scores decreased by an average of 0.49 points, and Gerontological Computer Anxiety Scale (GCAS) scores decreased by an average of 52.68 points, representing a 12.7% reduction ( p &lt; 0.05). These findings demonstrate that the IVRT model is significantly effective in reducing computer anxiety. It provides a solid foundation for developing immersive intervention measures tailored to older adults, better supporting their adaptation to the digital age.

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Publication Details

Journal
Computer Animation and Virtual Worlds
Published
2025-05-01
DOI
https://doi.org/10.1002/cav.70059
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
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article

Research on the Application of Immersive Virtual Reality Intervention Model (IVRT) in the Context of Computer Anxiety Among the Older Adults

Huiping Shi, Bo Zhang, M. H. Gu
Computer Animation and Virtual Worlds
Virtual Reality Applications and Impacts
article

Research on the Application of Immersive Virtual Reality Intervention Model (IVRT) in the Context of Computer Anxiety Among the Older Adults

Huiping Shi, Bo Zhang, M. H. Gu
article en

Abstract

ABSTRACT Elderly Computer Anxiety (ECA) often arises when older adults use digital tools, as it is a psychological condition influenced by both cognitive and functional impairments. Despite the widespread application of immersive virtual reality (IVR) technologies in enhancing cognitive abilities, their potential for addressing ECA remains underexplored. This study proposes an Immersive Virtual Reality Training (IVRT) model grounded in user experience(UX) design to comprehensively alleviate computer anxiety among older adults. The model integrates four interconnected modules: experience, training, socialization, and interaction. Each module is tailored to older adults, leveraging UX principles to enhance usability, foster engagement, and facilitate practical application through immersive VR. This paper conducted a randomized controlled trial involving 80 elderly individuals aged 65 to 85 to validate its effectiveness. Results showed significant reductions in anxiety levels within the IVRT group: Technophobia Scale (TS) scores decreased by an average of 0.49 points, and Gerontological Computer Anxiety Scale (GCAS) scores decreased by an average of 52.68 points, representing a 12.7% reduction ( p &lt; 0.05). These findings demonstrate that the IVRT model is significantly effective in reducing computer anxiety. It provides a solid foundation for developing immersive intervention measures tailored to older adults, better supporting their adaptation to the digital age.

Computer Animation and Virtual WorldsVol. 36(3)
Jinling Institute of Technology (CN)
Openalex Percentile: Top 87%
Virtual Reality Applications and Impacts
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Research on the Application of Immersive Virtual Reality Intervention Model (<scp>IVRT</scp>) in the Context of Computer Anxiety Among the Older Adults — Huiping Shi, Bo Zhang, et al. · Computer Animation and Virtual Worlds (2025) | TGRS Research Map | TGRS