Analyzing 5G Network Performance Using Interactive Gaming and Video Streaming Applications
This research paper investigates the capabilities of 5 G wireless networks and how they perform under different conditions. The study uses two 5 G models, one simulating network activity using interactive gaming applications and one simulating video applications. Running the experiments shows how network performance varies with the application type. It demonstrates that the 5 G network using video applications performs better than the one using interactive gaming applications. In addition, the signal-to-noise ratio (SNR) for the video-based network is higher than that of the interactive gaming-based network. These findings show the necessity of adapting 5G networks to suit their primary function. As 5G infrastructure proliferates, it is important to meet the demand for reliable wireless connections through infrastructural improvements.
Authors
- J. Ramos (ORCID: https://orcid.org/0000-0002-4317-2350)
- Kanwalinderjit Kaur
Institutions
- California State University, Bakersfield (US)
Publication Details
- Published
- 2024-12-18
- DOI
- https://doi.org/10.1109/i-coste63786.2024.11025042
- Primary Topic
- Telecommunications and Broadcasting Technologies
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- National Science Foundation