Multimodal Interaction of L2 Learners at Extracurricular Learning Sites: Exploring the Dynamics of Smartphone‐Guided Engagement

ABSTRACT This article focuses on the multimodal support of L2 education when learners visit extracurricular learning sites. As part of a design‐based research project, a team of students, cooperative partners, and the researcher developed an educational game using Actionbound to enhance on‐site cultural and language education. The aim of this paper is to document and analyze the multimodal interplay between the context and the behavior of B1‐level L2 German language learners, as guided by digital stimuli during a scavenger hunt. The analysis of the multimodal interplay offers insight into the potential for culturally and linguistically adapted learning support. A corpus of video, photo, and audio recordings is utilized to analyze the multimodal interaction of L2 learners ( n = 7; July 2024) as they engaged with the application. The case study of one learning group ( n = 3; aged 15, 16, and 17 years) at the secondary school level illustrates how the context of the combined virtual and physical sites is perceived by the learners and to what extent the tasks within this context contribute to linguistic and cultural learning.

Authors

Institutions

Publication Details

Journal
Die Unterrichtspraxis/Teaching German
Published
2025-03-01
DOI
https://doi.org/10.1111/tger.70016
Primary Topic
EFL/ESL Teaching and Learning
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Multimodal Interaction of L2 Learners at Extracurricular Learning Sites: Exploring the Dynamics of Smartphone‐Guided Engagement

Tanja Fohr
Die Unterrichtspraxis/Teaching German
EFL/ESL Teaching and Learning
article

Multimodal Interaction of L2 Learners at Extracurricular Learning Sites: Exploring the Dynamics of Smartphone‐Guided Engagement

Tanja Fohr
article en

Abstract

ABSTRACT This article focuses on the multimodal support of L2 education when learners visit extracurricular learning sites. As part of a design‐based research project, a team of students, cooperative partners, and the researcher developed an educational game using Actionbound to enhance on‐site cultural and language education. The aim of this paper is to document and analyze the multimodal interplay between the context and the behavior of B1‐level L2 German language learners, as guided by digital stimuli during a scavenger hunt. The analysis of the multimodal interplay offers insight into the potential for culturally and linguistically adapted learning support. A corpus of video, photo, and audio recordings is utilized to analyze the multimodal interaction of L2 learners ( n = 7; July 2024) as they engaged with the application. The case study of one learning group ( n = 3; aged 15, 16, and 17 years) at the secondary school level illustrates how the context of the combined virtual and physical sites is perceived by the learners and to what extent the tasks within this context contribute to linguistic and cultural learning.

Die Unterrichtspraxis/Teaching GermanVol. 58(1)
University of Kassel (DE), Leuphana University of Lüneburg (DE), Justus-Liebig-Universität Gießen (DE)
Openalex Percentile: Top 83%
EFL/ESL Teaching and Learning
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.