Improving Static Hand Gesture Recognition with Semantic Segmentation and Fine-Tuned Convolutional Neural Network

The study aims to develop an effective static gesture recognition system for RGB datasets, enabling hand-based interaction between users and virtual environments. Using the U-Net architecture, ROI is first extracted from the RGB input data. Multilevel thresholding, morphological filters, and logical AND operation are then used during processing to enhance depth-segmented images. The small amount of levelled image samples in the static hand gesture database makes it difficult to train popular CNN networks like as VGG16, VGG19, ResNet50, and Inceptionv3 from scratch. Consequently, an end-to-end fine-tuning strategy of a pre-trained CNN model with score-Level fusion technique is proposed here to recognise hand gestures in a dataset with a low number of gesture photos, inspired by CNN performance. The proposed model is evaluated on the National University of Singapore (NUS) hand posture dataset II (subset A), which contains 2000 images in 10 classes, compared with a few pre-trained CNN architectures like VGG16, VGG19, and ResNet-50, Inception V3. The results of the experiments illustrate that the proposed approach, which combines the U-Net architecture for semantic segmentation and score level fusion between fine-tuned ResNet50 and VGG16 for feature extraction and classification, performs better than alternative approaches.

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Publication Details

Published
2024-12-20
DOI
https://doi.org/10.1109/iccit64611.2024.11022040
Citations
1
Primary Topic
Hand Gesture Recognition Systems
Type
article
Field-Weighted Citation Impact
0.37
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Improving Static Hand Gesture Recognition with Semantic Segmentation and Fine-Tuned Convolutional Neural Network

Bristy Chanda
1 citations
Hand Gesture Recognition Systems
0.37
article

Improving Static Hand Gesture Recognition with Semantic Segmentation and Fine-Tuned Convolutional Neural Network

Bristy Chanda
article en
1 citations

Abstract

The study aims to develop an effective static gesture recognition system for RGB datasets, enabling hand-based interaction between users and virtual environments. Using the U-Net architecture, ROI is first extracted from the RGB input data. Multilevel thresholding, morphological filters, and logical AND operation are then used during processing to enhance depth-segmented images. The small amount of levelled image samples in the static hand gesture database makes it difficult to train popular CNN networks like as VGG16, VGG19, ResNet50, and Inceptionv3 from scratch. Consequently, an end-to-end fine-tuning strategy of a pre-trained CNN model with score-Level fusion technique is proposed here to recognise hand gestures in a dataset with a low number of gesture photos, inspired by CNN performance. The proposed model is evaluated on the National University of Singapore (NUS) hand posture dataset II (subset A), which contains 2000 images in 10 classes, compared with a few pre-trained CNN architectures like VGG16, VGG19, and ResNet-50, Inception V3. The results of the experiments illustrate that the proposed approach, which combines the U-Net architecture for semantic segmentation and score level fusion between fine-tuned ResNet50 and VGG16 for feature extraction and classification, performs better than alternative approaches.

Openalex Percentile: Top 34%
Hand Gesture Recognition Systems
0.37
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