Development of Interactive Multimedia Raya Based on Local Wisdom Fire War in Buduk Village Pancasila Education Content for Fifth Grade Elementary Students

The rapid development of 21st-century technology plays a crucial role in various aspects of life, including education. However, the limited use of technology-based learning media often leads to student boredom, decreased motivation, and difficulty understanding learning content. This study aims to develop and evaluate the effectiveness of the RAYA interactive multimedia based on local wisdom, specifically designed to enhance conceptual understanding and cultural awareness in Pancasila Education for fifth-grade elementary students. The research employed the ADDIE development model involving stages of analysis, design, development, implementation, and evaluation. Data were collected through questionnaires, multiple-choice tests, and expert validation, involving 1 content expert, 1 media expert, 1 class teacher, and 11 fifth-grade students as trial subjects. Data analysis techniques included descriptive qualitative, descriptive quantitative, and inferential statistical analysis using a t-test. The results indicate that the developed multimedia is categorized as good by experts and users. Furthermore, the effectiveness test shows a significant improvement in students' learning outcomes with tcount = 12.266 > ttabel = 1.701 at a 5% significance level. These findings demonstrate that RAYA interactive multimedia effectively improves students’ conceptual mastery and cultural literacy in Pancasila Education. The implication of this research suggests that integrating local wisdom into interactive media can enhance learning outcomes and preserve cultural values among elementary school students.

Authors

Publication Details

Journal
MIMBAR PGSD Undiksha
Published
2024-10-25
DOI
https://doi.org/10.23887/jjpgsd.v12i3.91610
Citations
1
Primary Topic
Educational Curriculum and Learning Methods
Type
article
Field-Weighted Citation Impact
2.10
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article

Development of Interactive Multimedia Raya Based on Local Wisdom Fire War in Buduk Village Pancasila Education Content for Fifth Grade Elementary Students

Ni Luh Putu Agetania, Didith Pramunditya Ambara, Nurrohmah Safitri
1 citations
MIMBAR PGSD Undiksha
Educational Curriculum and Learning Methods
2.10
article

Development of Interactive Multimedia Raya Based on Local Wisdom Fire War in Buduk Village Pancasila Education Content for Fifth Grade Elementary Students

Ni Luh Putu Agetania, Didith Pramunditya Ambara, Nurrohmah Safitri
article en
1 citations

Abstract

The rapid development of 21st-century technology plays a crucial role in various aspects of life, including education. However, the limited use of technology-based learning media often leads to student boredom, decreased motivation, and difficulty understanding learning content. This study aims to develop and evaluate the effectiveness of the RAYA interactive multimedia based on local wisdom, specifically designed to enhance conceptual understanding and cultural awareness in Pancasila Education for fifth-grade elementary students. The research employed the ADDIE development model involving stages of analysis, design, development, implementation, and evaluation. Data were collected through questionnaires, multiple-choice tests, and expert validation, involving 1 content expert, 1 media expert, 1 class teacher, and 11 fifth-grade students as trial subjects. Data analysis techniques included descriptive qualitative, descriptive quantitative, and inferential statistical analysis using a t-test. The results indicate that the developed multimedia is categorized as good by experts and users. Furthermore, the effectiveness test shows a significant improvement in students' learning outcomes with tcount = 12.266 > ttabel = 1.701 at a 5% significance level. These findings demonstrate that RAYA interactive multimedia effectively improves students’ conceptual mastery and cultural literacy in Pancasila Education. The implication of this research suggests that integrating local wisdom into interactive media can enhance learning outcomes and preserve cultural values among elementary school students.

MIMBAR PGSD UndikshaVol. 12(3)
Openalex Percentile: Top 9%
Educational Curriculum and Learning Methods
2.10
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