Analyzing the Impact of Virtual Reality and Haptic Feedback on the Safety Skills of Construction Workers

Emerging technologies are offering opportunities to address the gaps in traditional construction safety training. The idea of using interactive technologies such as virtual reality (VR) and haptic feedback (HF) has been gaining traction to provide targeted training experiences. Research from outside construction has shown VR to be an especially promising tool in enhancing learning experiences within occupational settings. However, there is no direct evidence that VR in conjunction with HF supports learning outcomes when paired with existing safety training paradigms. Therefore, this study tests whether combining VR and HF with traditional safety training approaches positively impacts the safety skills of construction workers. In an interventional experimental design, 221 employees from the construction industry were placed in a VR environment after receiving prerecorded video-based safety training. Linear mixed model analysis suggests that VR experience paired with passive training can improve hazard recognition performance of construction workers. Surprisingly, the VR experience as designed and tested in this study had a negative effect on participants’ hazard recognition skills. However, there were no statistically significant changes observed in workers’ risk perceptions, risk tolerance, and safety-related decision-making skills post intervention. Additionally, the study did not find evidence showing HF improves learning outcomes within VR experience. Although VR remains a promising platform for learning in occupational settings, this study suggests that more research is needed to better understand the contexts where VR enhances adult learning achievements in occupational settings.

Authors

Institutions

Publication Details

Journal
Journal of Construction Engineering and Management
Published
2025-06-09
DOI
https://doi.org/10.1061/jcemd4.coeng-15981
Citations
5
Primary Topic
Occupational Health and Safety Research
Type
article
Field-Weighted Citation Impact
7.70

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Analyzing the Impact of Virtual Reality and Haptic Feedback on the Safety Skills of Construction Workers

Matthew Ryan Hallowell, Jazmin Lopez, Steven K. Ayer, Logan Perry et al.
5 citations
Journal of Construction Engineering and Management
Occupational Health and Safety Research
7.70
article

Analyzing the Impact of Virtual Reality and Haptic Feedback on the Safety Skills of Construction Workers

Matthew Ryan Hallowell, Jazmin Lopez, Steven K. Ayer, Logan Perry, Siddharth Bhandari, Matt Jones
article en
5 citations

Abstract

Emerging technologies are offering opportunities to address the gaps in traditional construction safety training. The idea of using interactive technologies such as virtual reality (VR) and haptic feedback (HF) has been gaining traction to provide targeted training experiences. Research from outside construction has shown VR to be an especially promising tool in enhancing learning experiences within occupational settings. However, there is no direct evidence that VR in conjunction with HF supports learning outcomes when paired with existing safety training paradigms. Therefore, this study tests whether combining VR and HF with traditional safety training approaches positively impacts the safety skills of construction workers. In an interventional experimental design, 221 employees from the construction industry were placed in a VR environment after receiving prerecorded video-based safety training. Linear mixed model analysis suggests that VR experience paired with passive training can improve hazard recognition performance of construction workers. Surprisingly, the VR experience as designed and tested in this study had a negative effect on participants’ hazard recognition skills. However, there were no statistically significant changes observed in workers’ risk perceptions, risk tolerance, and safety-related decision-making skills post intervention. Additionally, the study did not find evidence showing HF improves learning outcomes within VR experience. Although VR remains a promising platform for learning in occupational settings, this study suggests that more research is needed to better understand the contexts where VR enhances adult learning achievements in occupational settings.

Journal of Construction Engineering and ManagementVol. 151(8)
University of Nebraska–Lincoln (US), University of Colorado System (US), Artaic (United States) (US)
National Science Foundation
Decent work and economic growth
Openalex Percentile: Top 3%
Occupational Health and Safety Research
7.70
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.