The Influence of Gamification on Improving Students' Listening Skills In Teaching Listening Skill Program

This study aims to determine the effect of gamification on improving listening skills in the Teaching Listening Skills Program. This research is quantitative. This study population consists of third-semester students majoring in Arabic Language Education at the Islamic College of Syuhada Mosque Yogyakarta. This research uses data analysis techniques including assumption and hypothesis testing. This study's gamification methods include role-playing, educational games related to listening material, relay message competitions, and interactive oral quizzes. The results indicate that gamification positively affects students' listening skills; however, there is no significant influence between gamification and the improvement of students' listening skills, as the effect is only 0.1%.

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Publication Details

Journal
Thalaqah Journal of Arabic Education and Literature
Published
2024-10-30
DOI
https://doi.org/10.54214/thalaqah.vol2.iss2.828
Primary Topic
Sports and Physical Education Research
Type
article
Field-Weighted Citation Impact
0.00
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article

The Influence of Gamification on Improving Students' Listening Skills In Teaching Listening Skill Program

Aisyah Aisyah, Widi Astuti, Mega Ningtyas
Thalaqah Journal of Arabic Education and Literature
Sports and Physical Education Research
article

The Influence of Gamification on Improving Students' Listening Skills In Teaching Listening Skill Program

Aisyah Aisyah, Widi Astuti, Mega Ningtyas
article en

Abstract

This study aims to determine the effect of gamification on improving listening skills in the Teaching Listening Skills Program. This research is quantitative. This study population consists of third-semester students majoring in Arabic Language Education at the Islamic College of Syuhada Mosque Yogyakarta. This research uses data analysis techniques including assumption and hypothesis testing. This study's gamification methods include role-playing, educational games related to listening material, relay message competitions, and interactive oral quizzes. The results indicate that gamification positively affects students' listening skills; however, there is no significant influence between gamification and the improvement of students' listening skills, as the effect is only 0.1%.

Thalaqah Journal of Arabic Education and LiteratureVol. 2(2)
Openalex Percentile: Top 44%
Sports and Physical Education Research
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