Applying Baamboozle to teach English vocabulary for pre-starter level at a language center in HCMC

This study investigates the effectiveness of Baamboozle, a digital game-based learning tool, in teaching English vocabulary to Pre-Starter level students at Phuong Nam Language Center, Ho Chi Minh City. Quantitative and qualitative methods are employed. Quantitative data was obtained from questionnaires and tests while qualitative data was collected from interviews. 88 Pre-Starter level students and 17 teachers at Phuong Nam Language Center, Ho Chi Minh City participated in the research. The findings reveal that Baamboozle significantly improves students’ vocabulary acquisition and students’ engagement compared to traditional methods. Both teachers and students expressed a positive attitude toward the Bamboozle tool, appreciating its interactive and enjoyable nature. However, the study also highlights some challenges when using the tool such as inconsistent use across classes and content repetitiveness. The study recommends regular integration of Baamboozle into English lessons supported by teacher training, and suggests further research on its long-term effects in language learning. This study adds valuable insights into the use of educational technology to enhance language instruction.

Authors

Publication Details

Journal
International Journal of Current Science Research and Review
Published
2025-06-02
DOI
https://doi.org/10.47191/ijcsrr/v8-i6-03
Citations
1
Primary Topic
EFL/ESL Teaching and Learning
Type
article
Field-Weighted Citation Impact
10.42
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article

Applying Baamboozle to teach English vocabulary for pre-starter level at a language center in HCMC

Nam-Soo Hong, Dan Lan
1 citations
International Journal of Current Science Research and Review
EFL/ESL Teaching and Learning
10.42
article

Applying Baamboozle to teach English vocabulary for pre-starter level at a language center in HCMC

Nam-Soo Hong, Dan Lan
article en
1 citations

Abstract

This study investigates the effectiveness of Baamboozle, a digital game-based learning tool, in teaching English vocabulary to Pre-Starter level students at Phuong Nam Language Center, Ho Chi Minh City. Quantitative and qualitative methods are employed. Quantitative data was obtained from questionnaires and tests while qualitative data was collected from interviews. 88 Pre-Starter level students and 17 teachers at Phuong Nam Language Center, Ho Chi Minh City participated in the research. The findings reveal that Baamboozle significantly improves students’ vocabulary acquisition and students’ engagement compared to traditional methods. Both teachers and students expressed a positive attitude toward the Bamboozle tool, appreciating its interactive and enjoyable nature. However, the study also highlights some challenges when using the tool such as inconsistent use across classes and content repetitiveness. The study recommends regular integration of Baamboozle into English lessons supported by teacher training, and suggests further research on its long-term effects in language learning. This study adds valuable insights into the use of educational technology to enhance language instruction.

International Journal of Current Science Research and ReviewVol. 08(06)
Openalex Percentile: Top 3%
EFL/ESL Teaching and Learning
10.42
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Applying Baamboozle to teach English vocabulary for pre-starter level at a language center in HCMC — Nam-Soo Hong, Dan Lan · International Journal of Current Science Research and Review (2025) | TGRS Research Map | TGRS