Applied Instructional Design in Programee to Enhance Students E-learning Experience

This research paper focuses on enhancing students experience for learning programming languages through an e-learning app with the power of gamification. Basically, the idea is to develop a e-learning app by applying gamification and instructional design model. Now, there are lots of e-learning apps over the play store. Some of them have been created by applying gamification as well. Then what makes our app better than the existing app. The existing apps have the concept of gamification within a 1D or 2D environment. But our app is based on the 3D environment. Bringing the concept of using 3D environment for gamification in a e-learning app is revolutionary idea. As our youngsters are addicted in 3D games, so the idea of applying 3D environment could be a key point. Moreover, our app goes beyond traditional language learning, offering various courses on different programming languages, comprehensive A-Z guidelines for practical projects in each language, empowering beginners to take their first steps towards meaningful programming endeavors.

Authors

Institutions

Publication Details

Published
2024-10-17
DOI
https://doi.org/10.1145/3723178.3723210
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Applied Instructional Design in Programee to Enhance Students E-learning Experience

Rifath Mahmud, Erin Zaman, S.M Shahinur Islam Ricky, M. Zabiul Islam et al.
Educational Games and Gamification
article

Applied Instructional Design in Programee to Enhance Students E-learning Experience

Rifath Mahmud, Erin Zaman, S.M Shahinur Islam Ricky, M. Zabiul Islam, Most. Jannatul Ferdous Umama
article en

Abstract

This research paper focuses on enhancing students experience for learning programming languages through an e-learning app with the power of gamification. Basically, the idea is to develop a e-learning app by applying gamification and instructional design model. Now, there are lots of e-learning apps over the play store. Some of them have been created by applying gamification as well. Then what makes our app better than the existing app. The existing apps have the concept of gamification within a 1D or 2D environment. But our app is based on the 3D environment. Bringing the concept of using 3D environment for gamification in a e-learning app is revolutionary idea. As our youngsters are addicted in 3D games, so the idea of applying 3D environment could be a key point. Moreover, our app goes beyond traditional language learning, offering various courses on different programming languages, comprehensive A-Z guidelines for practical projects in each language, empowering beginners to take their first steps towards meaningful programming endeavors.

American International University-Bangladesh (BD)
Quality Education
Openalex Percentile: Top 63%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.