Selecting Solutions in an Educational Programming Language Simulator
The article is devoted to the development of solutions in the project of a simulator for teaching programming, intended for initial familiarization with the basic concepts of process interaction and calculation management. No matter how complex the world of parallelism is, the programmer training system will have to master it and create a methodology for fully familiarizing itself with its non-obvious phenomena. The simulator is based on the experience of controlling the interaction of toy robots moving on a checkered board. The article material is of interest to programmers, students and graduate students specializing in the field of system and theoretical programming.
Authors
- Lidia Vasiljevna Gorodnyaya (ORCID: https://orcid.org/0000-0002-4639-9032)
Institutions
- Weatherford College (US)
Publication Details
- Journal
- Russian Digital Libraries Journal
- Published
- 2024-12-12
- DOI
- https://doi.org/10.26907/1562-5419-2024-27-6-830-856
- Primary Topic
- Teaching and Learning Programming
- Type
- article
- Field-Weighted Citation Impact
- 0.00