Multi-Wearable Sensor Technology for Human-Computer Interaction in Behavior Recognition

This paper mainly discusses how to use multi-wearable sensor as human body behavior recognition to perform data acquisition. The average time consumption of active identification obtained by this method is below 0.2s, which is more efficient. Moreover, the F1-score value of this method is analyzed, which reaches 0.986. After analyzed and preprocessed the collected data, get effective data to provide creative support for artists. AIGC is applied to intelligent generate art content and then manually optimized by artists. Through the application sensor technology, artists can realize the real-time interaction experience between the audience and the art works, thus breaking the inherent boundary between the traditional art works and the audience, and then innovate the creation way of new media art and realize the human-computer interaction(HCI) of new media art.

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Publication Details

Published
2024-12-27
DOI
https://doi.org/10.1145/3731867.3731912
Primary Topic
Interactive and Immersive Displays
Type
article
Field-Weighted Citation Impact
0.00
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article

Multi-Wearable Sensor Technology for Human-Computer Interaction in Behavior Recognition

Yitu Wang, Caixian Ye, Tao Zhang, Suhang Liu et al.
Interactive and Immersive Displays
article

Multi-Wearable Sensor Technology for Human-Computer Interaction in Behavior Recognition

Yitu Wang, Caixian Ye, Tao Zhang, Suhang Liu, Lijun Xu
article en

Abstract

This paper mainly discusses how to use multi-wearable sensor as human body behavior recognition to perform data acquisition. The average time consumption of active identification obtained by this method is below 0.2s, which is more efficient. Moreover, the F1-score value of this method is analyzed, which reaches 0.986. After analyzed and preprocessed the collected data, get effective data to provide creative support for artists. AIGC is applied to intelligent generate art content and then manually optimized by artists. Through the application sensor technology, artists can realize the real-time interaction experience between the audience and the art works, thus breaking the inherent boundary between the traditional art works and the audience, and then innovate the creation way of new media art and realize the human-computer interaction(HCI) of new media art.

Anhui Xinhua University (CN), Guangzhou Xinhua University
Openalex Percentile: Top 70%
Interactive and Immersive Displays
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