4D Representation of the Built Heritage Post-Conflict: Interactive Modeling of the Qattanin Mosque in Old Mosul

Abstract—The integration of technology in the domain of urban heritage management has witnessed a significant surge, driven by the multifaceted advantages it offers for the administration of conservation efforts. Among the most prominent technological advancements is the application of virtual reality (VR) systems, which facilitate digital preservation through the creation of detailed 3D models of historical edifices. These models can then be embedded within interactive environments, such as those provided by augmented reality (AR) systems. AR enables users to identify and explore historical buildings via tablets and mobile devices, enhancing accessibility and engagement. However, there is a notable dearth of research focused on the interactive reconstruction of historic monuments in the Mosul old city post-conflict. This study aims to address this gap by developing a methodological framework for constructing an interactive model of lost or damaged historical landmarks. The proposed approach involves linking these models to relevant historical texts and sources, allowing users to visualize a three-dimensional representation of the landmark on their mobile devices. This is achieved through the scanning of digital pages and the utilization of the Unite AR application, thereby fostering a more immersive and educational experience in the preservation and understanding of cultural heritage. Keywords: Augmented reality, built heritage, preservation, damaged building, post-conflict.

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Publication Details

Published
2025-05-20
DOI
https://doi.org/10.24086/icace2025/paper.1640
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
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article

4D Representation of the Built Heritage Post-Conflict: Interactive Modeling of the Qattanin Mosque in Old Mosul

Raghad Abdulrahman, Emad Hani Ismaeel
3D Surveying and Cultural Heritage
article

4D Representation of the Built Heritage Post-Conflict: Interactive Modeling of the Qattanin Mosque in Old Mosul

Raghad Abdulrahman, Emad Hani Ismaeel
article en

Abstract

Abstract—The integration of technology in the domain of urban heritage management has witnessed a significant surge, driven by the multifaceted advantages it offers for the administration of conservation efforts. Among the most prominent technological advancements is the application of virtual reality (VR) systems, which facilitate digital preservation through the creation of detailed 3D models of historical edifices. These models can then be embedded within interactive environments, such as those provided by augmented reality (AR) systems. AR enables users to identify and explore historical buildings via tablets and mobile devices, enhancing accessibility and engagement. However, there is a notable dearth of research focused on the interactive reconstruction of historic monuments in the Mosul old city post-conflict. This study aims to address this gap by developing a methodological framework for constructing an interactive model of lost or damaged historical landmarks. The proposed approach involves linking these models to relevant historical texts and sources, allowing users to visualize a three-dimensional representation of the landmark on their mobile devices. This is achieved through the scanning of digital pages and the utilization of the Unite AR application, thereby fostering a more immersive and educational experience in the preservation and understanding of cultural heritage. Keywords: Augmented reality, built heritage, preservation, damaged building, post-conflict.

Openalex Percentile: Top 82%
3D Surveying and Cultural Heritage
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4D Representation of the Built Heritage Post-Conflict: Interactive Modeling of the Qattanin Mosque in Old Mosul — Raghad Abdulrahman, Emad Hani Ismaeel · (2025) | TGRS Research Map | TGRS