Immersive Learning: Revolutionizing Education Through Sense Stimulation and Personalization

The Immersive Learning platform is an innovative educational solution designed to enhance student engagement and learning outcomes through personalized, multi-sensory content delivery.By integrating cognitive (IQ), visual, and auditory assess-ments within an adaptive mobile application, the system evaluates individual learner profiles and dynamically curates educational materials in the most effective formats.Artificial Intelligence algorithms analyze user responses to recommend tailored study content-such as interactive visuals, audio explanations, or log-ical puzzles-optimizing comprehension for each student.This approach aims to bridge gaps in conventional teaching, making education accessible, engaging, and customized for diverse learner needs.

Authors

Publication Details

Journal
International Journal of Research Publication and Reviews
Published
2025-05-01
DOI
https://doi.org/10.55248/gengpi.6.0525.19113
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Immersive Learning: Revolutionizing Education Through Sense Stimulation and Personalization

K. Vinay Kumar, Abhishek Dubey, B. Ainesh, Mrs. A. Amulya
International Journal of Research Publication and Reviews
Educational Games and Gamification
article

Immersive Learning: Revolutionizing Education Through Sense Stimulation and Personalization

K. Vinay Kumar, Abhishek Dubey, B. Ainesh, Mrs. A. Amulya
article en

Abstract

The Immersive Learning platform is an innovative educational solution designed to enhance student engagement and learning outcomes through personalized, multi-sensory content delivery.By integrating cognitive (IQ), visual, and auditory assess-ments within an adaptive mobile application, the system evaluates individual learner profiles and dynamically curates educational materials in the most effective formats.Artificial Intelligence algorithms analyze user responses to recommend tailored study content-such as interactive visuals, audio explanations, or log-ical puzzles-optimizing comprehension for each student.This approach aims to bridge gaps in conventional teaching, making education accessible, engaging, and customized for diverse learner needs.

International Journal of Research Publication and ReviewsVol. 6(5)
Openalex Percentile: Top 88%
Educational Games and Gamification
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