Integrating Transversal Skills Through Gamification: a Case Study in Mexican Engineering and Design Education

This paper explores the application of a novel pedagogical methodology that integrates gamification and LEGO-based activities to teach sustainability in engineering and design education. The methodology was implemented in two groups-one composed of engineering students and one of industrial design students-in Mexico. The study analyses the effectiveness of this approach in fostering systems thinking, negotiation skills, and a comprehensive understanding of sustainability. The findings suggest that this method can significantly enhance students' engagement and understanding of complex sustainability concepts, providing a replicable model for sustainable education in diverse contexts.

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Publication Details

Published
2025-04-22
DOI
https://doi.org/10.1109/educon62633.2025.11016591
Citations
1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
3.44
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article

Integrating Transversal Skills Through Gamification: a Case Study in Mexican Engineering and Design Education

Pilar Rodríguez-Dobarganes, Andrea Escobar-Bazaldua, Adrián Isrrael Tec Chim
1 citations
Educational Games and Gamification
3.44
article

Integrating Transversal Skills Through Gamification: a Case Study in Mexican Engineering and Design Education

Pilar Rodríguez-Dobarganes, Andrea Escobar-Bazaldua, Adrián Isrrael Tec Chim
article en
1 citations

Abstract

This paper explores the application of a novel pedagogical methodology that integrates gamification and LEGO-based activities to teach sustainability in engineering and design education. The methodology was implemented in two groups-one composed of engineering students and one of industrial design students-in Mexico. The study analyses the effectiveness of this approach in fostering systems thinking, negotiation skills, and a comprehensive understanding of sustainability. The findings suggest that this method can significantly enhance students' engagement and understanding of complex sustainability concepts, providing a replicable model for sustainable education in diverse contexts.

Tecnológico de Monterrey (MX)
Openalex Percentile: Top 9%
Educational Games and Gamification
3.44
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