Integration of Creative Technologies and AI Tools to Improve the Teaching of the History of Medicine

Education is a constantly evolving field, with technology playing a key role in driving this progress. As technology becomes more prevalent in classrooms, the development of tech-driven solutions becomes increasingly essential to improving the quality of teaching. In recent years, several technologies have been presented to transport innovation to education practices. From gamification, which adds game-like elements to make learning more engaging, to virtual reality, which creates immersive experiences for students, these tools are changing pedagogical practices. In this sense, new ideas and solutions are constantly emerging to several pedagogical areas, particularly, in medicine. In this field, for example, using virtual reality or augmented, students can now learn to perform medical procedures in a more immersive way, making their training more realistic. This paper presents a pedagogical project that includes creative technologies, such as video mapping and artificial intelligence, in the teaching of the history of medicine. The article describes in detail the project and its ongoing work, focusing on the completed implementations. The ongoing work was validated and presented in a real setting. The article details the entire technological implementation that involved the projection of a 3D avatar of Hippocrates using video-mapping techniques. We believe that this innovative interactive pedagogical approach can not only enhance the teaching of the history of medicine but also be applied to other fields.

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Publication Details

Published
2025-04-22
DOI
https://doi.org/10.1109/educon62633.2025.11016493
Primary Topic
Artificial Intelligence in Healthcare and Education
Type
article
Field-Weighted Citation Impact
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article

Integration of Creative Technologies and AI Tools to Improve the Teaching of the History of Medicine

João M. Santos, Flávio Almeida, Bruno Silva, José Juan Morenilla Martínez
Artificial Intelligence in Healthcare and Education
article

Integration of Creative Technologies and AI Tools to Improve the Teaching of the History of Medicine

João M. Santos, Flávio Almeida, Bruno Silva, José Juan Morenilla Martínez
article en

Abstract

Education is a constantly evolving field, with technology playing a key role in driving this progress. As technology becomes more prevalent in classrooms, the development of tech-driven solutions becomes increasingly essential to improving the quality of teaching. In recent years, several technologies have been presented to transport innovation to education practices. From gamification, which adds game-like elements to make learning more engaging, to virtual reality, which creates immersive experiences for students, these tools are changing pedagogical practices. In this sense, new ideas and solutions are constantly emerging to several pedagogical areas, particularly, in medicine. In this field, for example, using virtual reality or augmented, students can now learn to perform medical procedures in a more immersive way, making their training more realistic. This paper presents a pedagogical project that includes creative technologies, such as video mapping and artificial intelligence, in the teaching of the history of medicine. The article describes in detail the project and its ongoing work, focusing on the completed implementations. The ongoing work was validated and presented in a real setting. The article details the entire technological implementation that involved the projection of a 3D avatar of Hippocrates using video-mapping techniques. We believe that this innovative interactive pedagogical approach can not only enhance the teaching of the history of medicine but also be applied to other fields.

University of Beira Interior (PT)
Openalex Percentile: Top 92%
Artificial Intelligence in Healthcare and Education
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