Assessing Mulsemedia Authoring Application Based on Events With STEVE 2.0

The concept of Multiple Sensorial Media (mulsemedia) has been explored to enhance user experiences by engaging different senses beyond sight and hearing. The growing demand for developing such applications has led to various studies focusing on the mulsemedia authoring process. However, there remains a significant gap in accessible methods for developing these applications. This article addresses this issue by assessing an event-based approach to mulsemedia creation. We implemented this approach in the graphical authoring tool STEVE 2.0, which enables users to develop mulsemedia applications by defining event-based temporal relationships that synchronize traditional media with sensory effects. Additionally, STEVE 2.0 allows for the configuration of media presentation and sensory effect rendering properties. To assess the usability, features, and user experience of the tool, we conducted experiments with 44 participants. The results show that STEVE 2.0 effectively empowers users to create mulsemedia applications. Furthermore, we discuss the integration of STEVE 2.0 with other multimedia technologies used for interactive digital TV, underscoring the importance of comprehensive platforms that support the entire life cycle of these applications, from production to distribution and rendering.

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Institutions

Publication Details

Journal
IEEE Access
Published
2025-01-01
DOI
https://doi.org/10.1109/access.2025.3576167
Citations
2
Primary Topic
FinTech, Crowdfunding, Digital Finance
Type
article
Field-Weighted Citation Impact
4.57

Funders

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article

Assessing Mulsemedia Authoring Application Based on Events With STEVE 2.0

Débora C. Muchaluat-Saade, Douglas Mattos, Rômulo Vieira, Gheorghiță Ghinea
2 citations
IEEE Access
FinTech, Crowdfunding, Digital Finance
4.57
article

Assessing Mulsemedia Authoring Application Based on Events With STEVE 2.0

Débora C. Muchaluat-Saade, Douglas Mattos, Rômulo Vieira, Gheorghiță Ghinea
article en
2 citations

Abstract

The concept of Multiple Sensorial Media (mulsemedia) has been explored to enhance user experiences by engaging different senses beyond sight and hearing. The growing demand for developing such applications has led to various studies focusing on the mulsemedia authoring process. However, there remains a significant gap in accessible methods for developing these applications. This article addresses this issue by assessing an event-based approach to mulsemedia creation. We implemented this approach in the graphical authoring tool STEVE 2.0, which enables users to develop mulsemedia applications by defining event-based temporal relationships that synchronize traditional media with sensory effects. Additionally, STEVE 2.0 allows for the configuration of media presentation and sensory effect rendering properties. To assess the usability, features, and user experience of the tool, we conducted experiments with 44 participants. The results show that STEVE 2.0 effectively empowers users to create mulsemedia applications. Furthermore, we discuss the integration of STEVE 2.0 with other multimedia technologies used for interactive digital TV, underscoring the importance of comprehensive platforms that support the entire life cycle of these applications, from production to distribution and rendering.

IEEE AccessVol. 13
Universidade Federal Fluminense (BR), Brunel University of London (GB)
Coordenação de Aperfeiçoamento de Pessoal de Nível Superior, Conselho Nacional de Desenvolvimento Científico e Tecnológico, Fundação Carlos Chagas Filho de Amparo à Pesquisa do Estado do Rio de Janeiro, Financiadora de Estudos e Projetos
Openalex Percentile: Top 6%
FinTech, Crowdfunding, Digital Finance
4.57
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Assessing Mulsemedia Authoring Application Based on Events With STEVE 2.0 — Débora C. Muchaluat-Saade, Douglas Mattos, et al. · IEEE Access (2025) | TGRS Research Map | TGRS