Designing virtual reality applications for speech-language pathology: an interdisciplinary collaboration for aging-in-place practices and rehabilitation services

Purpose The purpose of this paper is to present an interdisciplinary collaboration across aging-in-place (AIP) interior designers, technology specialists and medical speech-language pathologists (SLP) for the conceptualization, development and implementation of an immersive VR environment for rehabilitation services in speech-language pathology. Specifically, rehabilitation of cognitive and language disorders was targeted. Design/methodology/approach This case study will describe the procedures of this interdisciplinary collaboration, including logistics, guided discussion, reflection, consensus building and project management across multiple phases, resulting in the completion of a holistic, interdisciplinary multiyear and multiproject collaboration. Findings Guided discussions, reflection and consensus building across VR design, development and implementation for application to rehabilitation for speech-language pathology and aging-in-place were documented. The three general themes from this interdisciplinary collaboration in VR design for AIP and rehabilitation services were logistics, project management and communication. Practical implications This work provides a case example of how to apply best practice guidelines (Abeele et al., 2021; Brassel et al., 2021; Birckhead et al., 2019; Dermody et al., 2020; Healy et al., 2022) in an interdisciplinary collaboration for design and practice for XR technologies in AIP and rehabilitation. Originality/value This paper is the first case study description of interdisciplinary collaboration across aging-in-place (AIP) interior designers, technology specialists and speech-language pathologists (SLP), providing an example and detailed description of procedures and recommendations for successful and sustainable interdisciplinary collaboration.

Authors

Institutions

Publication Details

Journal
Journal of Enabling Technologies
Published
2025-06-03
DOI
https://doi.org/10.1108/jet-08-2024-0052
Citations
1
Primary Topic
Aging and Gerontology Research
Type
article
Field-Weighted Citation Impact
3.60
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Designing virtual reality applications for speech-language pathology: an interdisciplinary collaboration for aging-in-place practices and rehabilitation services

Megan Cuellar, Gabriela Fonseca Pereira, Yi-hsiang Chang, Jennine Harvey-Northrop
1 citations
Journal of Enabling Technologies
Aging and Gerontology Research
3.60
article

Designing virtual reality applications for speech-language pathology: an interdisciplinary collaboration for aging-in-place practices and rehabilitation services

Megan Cuellar, Gabriela Fonseca Pereira, Yi-hsiang Chang, Jennine Harvey-Northrop
article en
1 citations

Abstract

Purpose The purpose of this paper is to present an interdisciplinary collaboration across aging-in-place (AIP) interior designers, technology specialists and medical speech-language pathologists (SLP) for the conceptualization, development and implementation of an immersive VR environment for rehabilitation services in speech-language pathology. Specifically, rehabilitation of cognitive and language disorders was targeted. Design/methodology/approach This case study will describe the procedures of this interdisciplinary collaboration, including logistics, guided discussion, reflection, consensus building and project management across multiple phases, resulting in the completion of a holistic, interdisciplinary multiyear and multiproject collaboration. Findings Guided discussions, reflection and consensus building across VR design, development and implementation for application to rehabilitation for speech-language pathology and aging-in-place were documented. The three general themes from this interdisciplinary collaboration in VR design for AIP and rehabilitation services were logistics, project management and communication. Practical implications This work provides a case example of how to apply best practice guidelines (Abeele et al., 2021; Brassel et al., 2021; Birckhead et al., 2019; Dermody et al., 2020; Healy et al., 2022) in an interdisciplinary collaboration for design and practice for XR technologies in AIP and rehabilitation. Originality/value This paper is the first case study description of interdisciplinary collaboration across aging-in-place (AIP) interior designers, technology specialists and speech-language pathologists (SLP), providing an example and detailed description of procedures and recommendations for successful and sustainable interdisciplinary collaboration.

Journal of Enabling TechnologiesVol. 19(2)
Piedmont College (US), Illinois State University (US)
Quality Education
Openalex Percentile: Top 9%
Aging and Gerontology Research
3.60
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.