Rough-Terrain Path Planning Based on Deep Reinforcement Learning
Road undulations have a significant impact on path lengths and energy consumption, so rough-terrain path planning for unmanned vehicles is of great research importance for performing more tasks with limited energy. This paper proposes a Deep Q-Network (DQN)-based path-planning method, which shapes the reward by introducing a slope penalty function and a terrain penalty function. For the problem of the low exploration efficiency of the ε-greedy strategy, a hybrid exploration strategy combining stochastic exploration and the A* algorithm is proposed, after which the agent is trained on rough terrain. The results show that the algorithm can efficiently plan energy-saving paths, converge quickly, and compared with the traditional A* algorithm and RRT algorithm, performs better under three-dimensional terrain and can choose paths more rationally.
Authors
- Yufeng Yang (ORCID: https://orcid.org/0000-0002-6951-3109)
- Z. L. Zhang (ORCID: https://orcid.org/0009-0005-1284-1346)
Institutions
- Nanjing Institute of Technology (CN)
- Xi'an University of Technology (CN)
Publication Details
- Journal
- Applied Sciences
- Published
- 2025-05-31
- DOI
- https://doi.org/10.3390/app15116226
- Citations
- 1
- Primary Topic
- Robotic Path Planning Algorithms
- Type
- article
- Field-Weighted Citation Impact
- 1.28