Translated effect on the integration of gamification to students’ learning engagement

This study explores the perceived effects of integrating gamification into science education and examines how these effects translate into and enhance student engagement and understanding of scientific concepts. Using a phenomenological approach, data were collected from 20 students through open-ended questionnaires to gain insights into their experiences with gamification. The study followed rigorous procedures, including question validation, securing school authority permissions, and systematic data analysis. Findings reveal that gamified elements, such as point scoring, significantly boost motivation and make learning more engaging. Gamification also fosters critical thinking by prompting students to analyze and apply complex scientific concepts, enhances problem-solving through strategic, competitive learning, and promotes collaboration by creating a community-driven educational experience. These perceived benefits lead to greater participation, interactive engagement, and student autonomy, cultivating intrinsic motivation and positive attitudes toward science learning. The study recommends future research on comparative gamification strategies and encourages educators to adopt these techniques to improve student engagement and academic outcomes.

Authors

Publication Details

Journal
International Student Research Review
Published
2025-05-31
DOI
https://doi.org/10.53378/isrr.170
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Translated effect on the integration of gamification to students’ learning engagement

Carmen Sotomayor, Shena Mae Alburo, Cyroz Montibon, Rhio Mae Petrasanta
International Student Research Review
Educational Games and Gamification
article

Translated effect on the integration of gamification to students’ learning engagement

Carmen Sotomayor, Shena Mae Alburo, Cyroz Montibon, Rhio Mae Petrasanta
article en

Abstract

This study explores the perceived effects of integrating gamification into science education and examines how these effects translate into and enhance student engagement and understanding of scientific concepts. Using a phenomenological approach, data were collected from 20 students through open-ended questionnaires to gain insights into their experiences with gamification. The study followed rigorous procedures, including question validation, securing school authority permissions, and systematic data analysis. Findings reveal that gamified elements, such as point scoring, significantly boost motivation and make learning more engaging. Gamification also fosters critical thinking by prompting students to analyze and apply complex scientific concepts, enhances problem-solving through strategic, competitive learning, and promotes collaboration by creating a community-driven educational experience. These perceived benefits lead to greater participation, interactive engagement, and student autonomy, cultivating intrinsic motivation and positive attitudes toward science learning. The study recommends future research on comparative gamification strategies and encourages educators to adopt these techniques to improve student engagement and academic outcomes.

International Student Research ReviewVol. 2(1)
Openalex Percentile: Top 88%
Educational Games and Gamification
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