Dynamic Event‐Based Optimal Control for Multiplayer Nonzero‐Sum Games With Asymmetric Input and State Constraints

ABSTRACT This work investigates the optimal control of multiplayer nonzero‐sum games (NZSGs) subject to asymmetric input and state constraints by using a dynamic event‐based adaptive dynamic programming (ADP) method. Considering the multiplayer NZSGs captures a wider range of practical scenarios. A control barrier function is used to deal with constrained states to facilitate the use of optimal control techniques. By defining a nonquadratic cost function, the Nash equilibrium solutions are obtained by searching a group of optimal control policies. To simplify the training process and reduce the computing burden, a single neural network is constructed to implement the ADP method and the experience replay technique is introduced to ensure no need for persistence of excitation. In conclusion, our proposed ADP method generalizes well to various types of NZSGs. A two‐player and a three‐player NZSG are simulated to show the effectiveness of this method.

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Publication Details

Journal
Optimal Control Applications and Methods
Published
2025-06-02
DOI
https://doi.org/10.1002/oca.3312
Primary Topic
Adaptive Dynamic Programming Control
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
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article

Dynamic Event‐Based Optimal Control for Multiplayer Nonzero‐Sum Games With Asymmetric Input and State Constraints

F. Liu, Chong Liu, Yalun Li, Leiming Wang
Optimal Control Applications and Methods
Adaptive Dynamic Programming Control
article

Dynamic Event‐Based Optimal Control for Multiplayer Nonzero‐Sum Games With Asymmetric Input and State Constraints

F. Liu, Chong Liu, Yalun Li, Leiming Wang
article en

Abstract

ABSTRACT This work investigates the optimal control of multiplayer nonzero‐sum games (NZSGs) subject to asymmetric input and state constraints by using a dynamic event‐based adaptive dynamic programming (ADP) method. Considering the multiplayer NZSGs captures a wider range of practical scenarios. A control barrier function is used to deal with constrained states to facilitate the use of optimal control techniques. By defining a nonquadratic cost function, the Nash equilibrium solutions are obtained by searching a group of optimal control policies. To simplify the training process and reduce the computing burden, a single neural network is constructed to implement the ADP method and the experience replay technique is introduced to ensure no need for persistence of excitation. In conclusion, our proposed ADP method generalizes well to various types of NZSGs. A two‐player and a three‐player NZSG are simulated to show the effectiveness of this method.

Optimal Control Applications and MethodsVol. 46(5)
Xi'an University of Architecture and Technology (CN), Nanyang Technological University (SG)
National Natural Science Foundation of China, China Scholarship Council
Openalex Percentile: Top 87%
Adaptive Dynamic Programming Control
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Dynamic Event‐Based Optimal Control for Multiplayer Nonzero‐Sum Games With Asymmetric Input and State Constraints — F. Liu, Chong Liu, et al. · Optimal Control Applications and Methods (2025) | TGRS Research Map | TGRS