Needs Analysis of Learning Evaluation Media Development Based on Interactive Educational Games for Elementary School Human Digestive System Material

This study aims to analyze the need for developing interactive educational game-based evaluation media to enhance elementary school students' understanding of the human digestive system. The research is grounded in constructivist learning theory, which emphasizes active, engaging, and student-centered learning. The problem addressed is the dominance of conventional paper-and-pencil evaluations, which are considered less effective and less engaging. This study used a survey method involving 20 fifth-grade students and 5 science teachers as respondents. Data were collected using a Guttman scale questionnaire and analyzed quantitatively. Findings reveal that 75% of students found it easier to understand material through interactive media, and 65% preferred game-based learning over textbooks. Meanwhile, 100% of teachers still use conventional evaluations, with 75% acknowledging that the current media is not engaging for students. The study concludes that there is a strong need to develop interactive educational game-based evaluation tools. These tools can improve student motivation and provide teachers with faster, more accurate feedback, supporting more effective science learning in elementary education.

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Publication Details

Journal
Journal of Innovation and Research in Primary Education
Published
2025-05-31
DOI
https://doi.org/10.56916/jirpe.v4i2.1240
Primary Topic
Educational Methods and Media Use
Type
article
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article

Needs Analysis of Learning Evaluation Media Development Based on Interactive Educational Games for Elementary School Human Digestive System Material

Mutiara Mutiara, Makmum Raharjo, Erna Retna Safitri
Journal of Innovation and Research in Primary Education
Educational Methods and Media Use
article

Needs Analysis of Learning Evaluation Media Development Based on Interactive Educational Games for Elementary School Human Digestive System Material

Mutiara Mutiara, Makmum Raharjo, Erna Retna Safitri
article en

Abstract

This study aims to analyze the need for developing interactive educational game-based evaluation media to enhance elementary school students' understanding of the human digestive system. The research is grounded in constructivist learning theory, which emphasizes active, engaging, and student-centered learning. The problem addressed is the dominance of conventional paper-and-pencil evaluations, which are considered less effective and less engaging. This study used a survey method involving 20 fifth-grade students and 5 science teachers as respondents. Data were collected using a Guttman scale questionnaire and analyzed quantitatively. Findings reveal that 75% of students found it easier to understand material through interactive media, and 65% preferred game-based learning over textbooks. Meanwhile, 100% of teachers still use conventional evaluations, with 75% acknowledging that the current media is not engaging for students. The study concludes that there is a strong need to develop interactive educational game-based evaluation tools. These tools can improve student motivation and provide teachers with faster, more accurate feedback, supporting more effective science learning in elementary education.

Journal of Innovation and Research in Primary EducationVol. 4(2)
Sriwijaya University (ID)
Openalex Percentile: Top 83%
Educational Methods and Media Use
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Needs Analysis of Learning Evaluation Media Development Based on Interactive Educational Games for Elementary School Human Digestive System Material — Mutiara Mutiara, Makmum Raharjo, et al. · Journal of Innovation and Research in Primary Education (2025) | TGRS Research Map | TGRS