A Case Study on Training Methods for VR user adaptation: Approaches, Implementation, and Evaluation
This study investigates the challenges users face in Virtual Reality (VR) training and presents a structured methodology for effective adaptation. The research develops a VR training simulation using the Unity game engine and the XR Interaction Toolkit. The training includes fundamental and advanced VR skills, evaluated through systematic user testing and feedback analysis. The findings highlight the efficiency of progressive training techniques and their impact on VR adaptation.
Authors
- Metin Bi̇lgi̇n (ORCID: https://orcid.org/0000-0002-4216-0542)
- Kayra Kocaeli
- Batuhan Erdin
Institutions
- Bursa Uludağ Üni̇versi̇tesi̇ (TR)
Publication Details
- Journal
- AJIT-e Academic Journal of Information Technology
- Published
- 2025-05-31
- DOI
- https://doi.org/10.5824/ajite.2025.02.001.x
- Primary Topic
- Diverse Topics in Contemporary Research
- Type
- article
- Field-Weighted Citation Impact
- 0.00